Explorer, Beware!

Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.55
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.95
Humor★★★★★★★★★★2.38
Mood★★★★★★★★★★2.67
Treasure hunting is always full of dangers as parts of the caves are often unstable. Be careful or you might not come back!

Click on unstable platforms: to stabilize them.
Click again to make it unstable.

After getting the treasure, go back to the door to go to the next level.
Genres: platformer
Tools: Godot

Comments16

Maxathon
Maxathon5 Oct 2021, 20:51
Simple but well-implemented central mechanic. Nice job with the difficulty curve too!
MrChippy
MrChippy5 Oct 2021, 21:03
Short and simple is a good thing for LD and this game succeeds in that. The mechanic is creative and fits well with the theme.
TopperVideoGames
TopperVideoGames5 Oct 2021, 21:07
The clicking mechanic seemed odd at first, but then I realized that the stableness was locked once the treasure was obtained. So it became a game of setting up the path back. It was novel in that way and pretty fun!

A lot of the levels feel like they can be beaten pretty easily without using the central mechanic. I believe the final level only allowed a single ground piece to be locked, but the first blocked can be held up to the run around is not used. More levels would have been fun to play around with!

Overall great job on making this game!
KeichiTS
KeichiTS5 Oct 2021, 21:08
Nice unstable theme usage XD.

Very fun!
acarc5 Oct 2021, 21:10
Short but special. Good job!
dprings75 Oct 2021, 21:11
Neat little game - definitely captures the unstable theme well, and a cool core mechanic! Would love to see some more levels!
zapdos25 Oct 2021, 21:12
Short but sweet puzzle game, liked it a lot! The core mechanic immediately hooked me in to want to play more.
Oune5 Oct 2021, 21:16
Pleasant little game! I didn't release at first I could reinforce unstable blocks (who reads instructions anyways, right?) but once I figured it out the game was pretty fun. The game is pretty easy as most levels could be solved by placing a single reinforcement.

I would have enjoyed some music or sound.

Overall, this is a great entry!
Tardif Adrian5 Oct 2021, 21:19
Highly respected Theme. The game was pretty easy, but the levels work very well. I would have liked more levels ^^
Good job doing this game, he was really fun ;)
fabula_rasa6 Oct 2021, 08:39
Simple puzzle game, but an enjoyable one. And additional points for making the game in Godot :smile:!

Would be nice to have more levels and more challenging puzzles, but we all understand the constraints of the jam. The core concept is solid though and could make a nice full puzzle game! The only thing that surprised me was that I could no longer make a platform unstable again after I picked up the treasure and everything fell down. I'm not sure if that's by design or a bug.

Some music would really help build the atmosphere here.
gdman
gdman6 Oct 2021, 13:21
Nice little game, with pleasant graphics and clever mechanics. However I think I cut corners in some levels during walkthrough.
LDJam user 27087510 Oct 2021, 17:12
Good foundations built in the short time available. Just needs more level design and sound to make it a really compelling game.
sslees
sslees12 Oct 2021, 06:01
OMG when I found out you can jump... :face_palm: Love the game. And the main character and animations was adorable. Thanks for sharing!
lovetocode999
lovetocode99915 Oct 2021, 01:18
Nice concept! I like the simple and easily understandable gameplay, as well as the difficulty increase upon passing levels. I think all this game is really missing is more levels and some sfx/music. Overall, nice simple entry!
xlambein
xlambein17 Oct 2021, 08:05
This is a cool proof-of-concept, would love to see it expanded with more levels! The mechanic is pretty interesting.

The controls were a bit awkward, would've been better for jump to be on up arrow, so I could play with both keyboard and mouse together.
Tiago Cruzauthor17 Oct 2021, 15:25
@xlambein Thanks for the review

You could have played with A and D to move and use the space bar to jump. I should have explained that somewhere, sorry 😅.

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