Fickle Frontiers

Fickle Frontiers

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 1.00
fun: 1.00
innovation: 1.50
theme: 1.00
graphics: 2.00
audio: 2.00
humor: 1.50
mood: 2.50
Welcome to a grand adventure in one of the towns of our New Frontier. Explore, realm and probe this community, that is on the edge of civilization. But watch out that you are not too mischievous, as the local villagers won’t like that. Of course, to unlock all of the nine possible endings you will have to get a little creative.

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Sadly because one of our team members fell ill while working on the project and because our scope was a bit too large we were not able to fully finish the game. Still, almost all the ending are achievable.

This was the first time we have all really used Godot, so their may still be some bugs here and there. If you find any, please let us know by commenting. Also, all artwork was made in house for this LD jam. Sadly, we only have a Windows build, as the MacOS build was not fully working. If you really want play on MacOS, you can try to compile from the source code.

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Controls:
Use W, A, S and D to move around and press SHIFT to move a bit quicker. Moving in the direction of your mouse pointer is also quicker.

Using E you can pick up items that are on the ground and when they’re selected you can throw them using Q. The longer you hold Q, the harder you throw it.
By pressing G you can mount the hourse that can be found near the Saloon.
Shooting is done by clicking the left mouse button.

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Changelog
5-10 0:00 – Release
Found a bug?
Tell us on Discord