
Glenn The Alienn
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
DESCRIPTION
Hello Everyone!
We are CyberLab Studios, at our fifth Ludum Dare togheter and today we present you a 3d platformer
about the discombobuleted adventures of Glenn the Alien.
You'll embark on a voyage to stabilize various crystals around the galaxy in order to go back to the time when Glenn's house was still standing.
What ominous event has befallen Glenn? And most importantly, will you help this homeless alien to go back home?
CONTROLS
> W A S D or Left Analog - Movement
> Shift or LB/L1 - Run
> Space or Controller A/X - Jump
> E or Controller X/Square - Kick
> H or RB/R1 - Dance/Stop Dancing
> Mouse x or Right Analog - Camera Movement
GAMEPLAY NOTES
Find all the crystals hidden in the level to stabilize that world and advance to next one!
There are in total 3 mini-worlds + epilogue!
Apart from sound and character animations everything was done from scratch in the last 2 days!
CREDITS
> Andrea Di Bartolo 3d Art - Vfx - Game Design
> Samuele Padalino Code - Ui - Game Design
> Francesco Ramorino Writer
> Music and Sound effects are from www.zapsplat.com
______________________________________________________________________________________
IF YOU HAVE A WIDESCREEN YOU CAN PRESS "ALT + ENTER" TO CHANGE THE WINDOWED MODE OF THE GAME
______________________________________________________________________________________
Hello Everyone!
We are CyberLab Studios, at our fifth Ludum Dare togheter and today we present you a 3d platformer
about the discombobuleted adventures of Glenn the Alien.
You'll embark on a voyage to stabilize various crystals around the galaxy in order to go back to the time when Glenn's house was still standing.
What ominous event has befallen Glenn? And most importantly, will you help this homeless alien to go back home?
CONTROLS
> W A S D or Left Analog - Movement
> Shift or LB/L1 - Run
> Space or Controller A/X - Jump
> E or Controller X/Square - Kick
> H or RB/R1 - Dance/Stop Dancing
> Mouse x or Right Analog - Camera Movement
GAMEPLAY NOTES
Find all the crystals hidden in the level to stabilize that world and advance to next one!
There are in total 3 mini-worlds + epilogue!
Apart from sound and character animations everything was done from scratch in the last 2 days!
CREDITS
> Andrea Di Bartolo 3d Art - Vfx - Game Design
> Samuele Padalino Code - Ui - Game Design
> Francesco Ramorino Writer
> Music and Sound effects are from www.zapsplat.com
______________________________________________________________________________________
IF YOU HAVE A WIDESCREEN YOU CAN PRESS "ALT + ENTER" TO CHANGE THE WINDOWED MODE OF THE GAME
______________________________________________________________________________________