Pretty fun, good music. Simple mechanic but efficient. The 3 lifes + the checkpoint make it easy. I like the decoration sprite in the castle. Good job !
omg the respawn "ahh" is epic :D after i hatch, i jumped the path back and after hitting the ground i transform back in to a broken egg :D i liked the game :)
I feel like this would be a lot better if the camera was zoomed out a bit. There were a couple points in the game where you just have to blindly jump to something offscreen.
I also found the little "edges" that kept appearing between your tiles. There are ways to fix that.
Despite these nitpicks though, it was a good experience overall. Nice job.
Very nice game! If I might suggest something - it felt a little bit like I can do either HUGE or very small jump, not much in between, and I had to go far away from the game with my mouse to make the huge jump, so maybe more delicate controls would be nice :slight_smile: But overall it is a very nice, fun game :heart:
This was awesome -- one of my favorite entries. The art and music are so cute! There's something very nice about launching really far and landing on a checkpoint :) The game is really fun, and the difficulty felt perfectly balanced to me.
The mechanism seems simple but was surprisingly fun. Nice and cute graphics as well. But what I like most is the audio especially the SFX it plays when you die :P Great job!
Good game. A separate huge plus for the old-school graphics!
I was very worried that my egg cracked at the very beginning of the game until I realized that it was dirt on my screen))
I have a couple of comments: - I would place the area with the health meter on the top, since the bottom of the screen is always used when aiming. The top of the screen is always free - I would add the ability to zoom out the camera. Sometimes you can't see where you need to direct the egg, and sometimes there is not enough space on the screen to push the egg hard enough.
In general, I really liked the game. Excellent implementation of the jam theme!
Fun Game! Gotta say though, take small, measured leaps goes against every instinct in my body when playing a game like this - that is to say pulling back as far as I can and watching it fly! Good job!
Oh, that was really funny. Good job! But one thing that i didnt like in level design - sometimes I didnt see where to go and what waiting me in future. Aaaand its just a random pull of egg.
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I also found the little "edges" that kept appearing between your tiles. There are ways to fix that.
Despite these nitpicks though, it was a good experience overall. Nice job.
Great job!
I was very worried that my egg cracked at the very beginning of the game until I realized that it was dirt on my screen))
I have a couple of comments:
- I would place the area with the health meter on the top, since the bottom of the screen is always used when aiming. The top of the screen is always free
- I would add the ability to zoom out the camera. Sometimes you can't see where you need to direct the egg, and sometimes there is not enough space on the screen to push the egg hard enough.
In general, I really liked the game. Excellent implementation of the jam theme!
But one thing that i didnt like in level design - sometimes I didnt see where to go and what waiting me in future.
Aaaand its just a random pull of egg.