Great job with the game Clementine! Extra kudos because it's in JS canvas. The idea of building a tower to reach heaven was quite novel, and throwing the blocks at fast velocities like basketballs is super fun. Only main suggestion would be to add WASD + spacebar controls for the gamers :)
Really well done! I felt like a basketball player throwing those block ahahaha I enjoyed the game but at some point I got stuck. Literally I became a block, I could not move, neither throw the block.
@m-a-t I turned into a brick in the same spot! Maybe it's not a bug? Maybe the designer is telling us we were in heaven all along and our destiny was to become a brick? So all the things we were tossing were lost souls? Maybe it was just a bug...
Anyway, this was a challenging and fun platformer. It was tricky for me to aim the blocks precisely, and it was hard to pick up the right block, I had to build and rebuild. The heaven and hell storyline was cute, I wish there was more to it than I saw. It was just fun to discover these little talking circles and their odd opinions. I wish there were more of them and a bit more closure to the end. Thank you for the game.
Good idea and mechanics. Cool lines of characters. But there isn't much to do, just as there is no particular incentive to climb to the top. But nevertheless, it's a very good start.
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I enjoyed the game but at some point I got stuck. Literally I became a block, I could not move, neither throw the block.
I was wondering what was up there :cry:
Anyway, this was a challenging and fun platformer. It was tricky for me to aim the blocks precisely, and it was hard to pick up the right block, I had to build and rebuild. The heaven and hell storyline was cute, I wish there was more to it than I saw. It was just fun to discover these little talking circles and their odd opinions. I wish there were more of them and a bit more closure to the end. Thank you for the game.
I don't think the cloud moving mechanic was ever explained, I just had to kinda figure it out after flinging myself off the edge a few times.