Inertia

co-authored: @zack-andre, @melongbob
Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.31
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★3.23
Mood★★★★★★★★★★3.13
Local multiplayer platforming game set in a circular gravity field where players try to be the last one standing. Navigate around a blackhole by jumping between platforms while avoiding getting squished by other players.

Controls


#### Gamepad
* Left Analog stick - Move
* X button - Jump
* Start - Start game

#### Keyboard
* Arrow Keys - Move
* S - Jump
* Enter - Start Game

Gameplay




screenshots

Genres: action

Comments14

Kdutt5 Oct 2021, 19:04
Fun game, cool art style and physics!
DISN5 Oct 2021, 20:13
What a fun (and funny) game! Would be great at a party as a minigame in a collection of sorts.
ELBIDEV5 Oct 2021, 20:24
Definitely the sort of thing I'd want in an arcade, very fun nice work
benchase5 Oct 2021, 20:26
Love the art style!
marrs5 Oct 2021, 20:27
Simple, clear graphics style. Great gameplay. Would love multiplayer over the network to play this with friends (or even some AI to play against, but now I'm pushing it). Good job overall!
Sli5 Oct 2021, 23:26
Looks pretty interesting on the video. I'd love to play it. Sadly I can't :(. Maybe if you had some AI, even super stupid and simple...
Also as soon as I enter I am in the red level, no buttons, no UI. Do I miss something?
cabbageslicesauthor6 Oct 2021, 00:55
@sli the start button only shows up if 2 players joined, it's definitely a bit confusing, sorry!
Stroe Andrew
Stroe Andrew7 Oct 2021, 11:20
ArtStyle is interesting, but I like it:) The music is good. Overall a really good entry :) Congrats
Lychee
Lychee7 Oct 2021, 20:46
Seems cool visually and I like the music too. I was having a hard time testing it since I wasn't sure how to add in p2 but from the video it looks like a neat concept.
ardorugus
ardorugus10 Oct 2021, 05:02
Hard to get what to do. I definitely need some back story on that... rubbeardy thingy?
Michael Grieshofer16 Oct 2021, 09:32
I played it with my brother and we found out that just holding a direction is the best strategy because you can not die but you instead rotate around the center until you land on a platform again. Some obstacles or a little bit of combat would have elevated the experience a lot.
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