Inparticulate

Inparticulate

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overall: 3.38
fun: 2.62
innovation: 3.12
theme: 3.50
graphics: 3.88
audio: 3.25
humor: 2.50
mood: 3.38
Inparticulate is a small game surrounding an unstable radioactive atom.

This is my first Ludum Dare submission in 5 years! I went a little small in terms of project scope, but I think I prefer that to a scope that's too large.

The batch script `run.bat` will start up the game for you. If anything breaks catastrophically, you can press F5 to reload the game. Otherwise, hold down your left mouse button to move, and use the up and down arrow keys to adjust the volume.

Thanks for checking out the game!

Technical information:

Note: Both libraries mentioned below are nowhere near a finished state, so peruse their codebases at your own risk!

I used a library that I began work on in October of 2020 which approximates the HTML5 Canvas API in C++ using SFML. On top of that, I used another library I started work on in December of 2020 which provides a Lua interface to the Canvas library. So the game itself is written purely in Lua. I never thought I'd write 1,200 lines of Lua for one project. Phew.

Other stuff:

The music and sound effects were created via a guitar and drum machine and a few effect pedals.
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