
Meltdown: The Complete Guide to Reactor Maintenance.
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Attempt to startup unstable reactors using the trusty handbook Meltdown.
Gameplay is point and click, M key to mute the music. Escape to quit.
Here's a video of me completing the first two levels.
https://www.youtube.com/watch?v=vaWcncdbcVY
Patch (Oct 5): modified pointer code to accommodate more screen resolutions & changed default song (the song was in game prior, but a different song was mistakenly set as the default)
Patch 2 (Oct 5): Made fixes for game speed (it was dependent on CPU). Fixed a bug which kept item effects active when they shouldn't have been available, this required rebalancing, as fixing it made later levels impossible.
Patch 3 (Oct 6): Modified the in-game manual to fix some issues and also clarify some points/mechanics.
I have two assets folders and two executables on the itch page, one with the file I released before the deadline, the other with these fixes included. The assets folders are included to facilitate comprehensive comparisons between the two versions.
Gameplay is point and click, M key to mute the music. Escape to quit.
GAMEPLAY NOTE
you only have to protect the center, damage to other areas won't go against you.Here's a video of me completing the first two levels.
https://www.youtube.com/watch?v=vaWcncdbcVY
Patch (Oct 5): modified pointer code to accommodate more screen resolutions & changed default song (the song was in game prior, but a different song was mistakenly set as the default)
Patch 2 (Oct 5): Made fixes for game speed (it was dependent on CPU). Fixed a bug which kept item effects active when they shouldn't have been available, this required rebalancing, as fixing it made later levels impossible.
Patch 3 (Oct 6): Modified the in-game manual to fix some issues and also clarify some points/mechanics.
I have two assets folders and two executables on the itch page, one with the file I released before the deadline, the other with these fixes included. The assets folders are included to facilitate comprehensive comparisons between the two versions.