You are the medic in the mental hospital and no one won't hel you. Try to keep all you patients alive.
How to play: Drag to rotate camera, RightClick to move, LeftClick to pick and item, then select inventory cell to hold it. To use item, just pick it and use on your target.
All patients are diffferent and have their own behaviour:
Maniac: Susceptible to mood swings. Periodically goes into hysteria. You can calm him down with sleeping pills or sedatives.
Pyromaniac: He becomes more nervous when trying to drink water. Quickly falls into hysterics, calms down when tired, or from sleeping pills with sedatives.
MeatFeaver: Nervous, if he eats meat he becomes hysterical, without meat he gradually becomes lethargic. The tantrum ends when he gets hungry, or gets tired.
CaproKeper: Harmless, sleeps a lot, not sociable. He goes to the toilet for himself, after that he becomes more nervous, stops eating and drinking. It calms down if you just remove everything, do an enema, or give sleeping pills.
This game is definitely one of the better examples of the theme. Surprised by how many of us struggled on the theme this time around! Would like to have seen what the game would look like with SFX and music and particles :D
I agree with the group on the controls being very clunky and hard to manage. either Keyboard controls would help, or maybe change the perspective so you dont have to rotate to see everything.
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