Pivot Gun Gun Gun * Load the Pivot Gun by shooting the Mag * Shoot the Pivot Gun by shooting the Trigger * Only the PIVOT GUN can kill monsters * WASD move * LMB shoot - your weak lil harmless bullets * RMB Grapple - while grappled, can pull around the Pivot Gun * Player bullets push monsters * Pivot Gun bullets kill monsters * Live as long as you can
Made in about 10 hours! The wave spawning--- needs work.
took me a moment to realize i needed to grappled to the platform as it flipped around. (kept falling off right off the bat. then wondering why i wasn't dead. then closing and restarting. thought it felt good to grapple and move to spin the thing so i could get shot at the baddie. But after figuring that out, and pushing the baddie back, i guessed there wasn't anything else to do so i stopped. but, dig the idear.
I reeally liked the concept but physics is a little bit too sensitive for my taste, stiil i think it's a great idea wich maybe with more time and more twiking cool be a very cool game !
Really unique and interesting concept. Art and music go well together. I think you should be able to jump from the gun, it would make the movement more fluid. Nice entry either way, and very fast production!
@warren@coderaurus@namnam - thanks for the feedback! i did some tweaks in an updated build to the game to improve the sense of control over the pivot gun. You can now pull it around a lot easier, which can launch you into the air. The player bullets push the enemies more, and the grapple length is longer. I think it's significantly easier now. Though I could probably keep tweaking it foreverrrrr @adrian-guevara thanks!
Hi there pistolcharactercreater) I liked the game. Innovative gameplay. Graphics and sound are combined. It would be cool to add more freedom and flexibility to the character
thought it felt good to grapple and move to spin the thing so i could get shot at the baddie. But after figuring that out, and pushing the baddie back, i guessed there wasn't anything else to do so i stopped.
but, dig the idear.