Ludum Dare #49compo
Prakzar's Problematic Potion Puzzle Pit
Prakzar has fallen into a pit filled with potions. Help Prakzar live as long as possible while getting the high score. Throw and jump on beakers of potions to break open, creating combos toward your score.
All touching potions of the same color boost your combo multiplier. Careful though, the larger the combo, the more potent the reaction effects!
As the game progresses, more and more beakers will be dropped into the pit creating an unstable chain reaction!
- Red - Fire rains down from above, damaging everything
- Blue - Temporarily slows Prakzar and limits jumping
- Green - Spawns boulders from the center of the pit
- Purple - Releases a toxic cloud doing damage over time to Prakzar
- Yellow - Generates a home ball lightening, dealing damage Prakzar
All touching potions of the same color boost your combo multiplier. Careful though, the larger the combo, the more potent the reaction effects!
As the game progresses, more and more beakers will be dropped into the pit creating an unstable chain reaction!
See it in action!
Beaker Types:
- Red - Fire rains down from above, damaging everything
- Blue - Temporarily slows Prakzar and limits jumping
- Green - Spawns boulders from the center of the pit
- Purple - Releases a toxic cloud doing damage over time to Prakzar
- Yellow - Generates a home ball lightening, dealing damage Prakzar
Can you beat my high score of 418?!
Genres: platformer



Comments19
I wish throwing bulbs was useful, the Super Mario Bros 2 animation was cute. Good game!
The second issue I found is the downtime. The combo system is very interesting, but the player cannot really use it to their advantage. I guess, there are boulders and fire, that can be used to destroy potions, but the best strategy is to completely avoid this system and just try to dodge the obstacles. I think making it so the potions destroyed by those effects don't spawn new effects would be a step in the right direction. Maybe, introducing some positive effects would be as well, I dunno.
Very cool idea and entertaining presentation. It's fun how chaotic how things can get.
I'd tweak the controls slightly - probably make space jump and something else (e?) pickup but I liked the idea. As others have mentioned, the combos felt harder to make use of than I wanted but very cool despite that.
The "are you seeing this sh*t too" face could mean this is intended :rofl:
Good and original entry. Keep up the good work!