Shipping Lane

by tgb20
Overall★★★★★★★★★★3.26
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★3.42
Theme★★★★★★★★★★3.83
Graphics★★★★★★★★★★3.40
Mood★★★★★★★★★★2.88
Sail across the sea to deliver your cargo in time.

How to play:

- WASD: Moves the ship

Strategy

- Steer into oncoming waves to reduce cargo lost
- Take advantage of calmer times
- During rough storms the sky will go dark
- You can deliver to either side of the destination dock

About

I spent most of this LD playing with water physics and it wasn't until Sunday morning that I realized "oh I need a game". This is a pretty simple game and I took the most from learning how to do water physics.

There is no audio, sorry, I didn't have a "you win" text until 5:55 so I cut it close.

Changelog
- 10/4/21 7:30AM: Fixed rotation and angle displayed on the compass

Comments11

Blind Archer4 Oct 2021, 11:34
I finally reached the other side, the boat is a bit slow and I lost 90% of my cargo right before the port :P The water physics play intuitively and fits the theme very well. I'm not a big fan of the pixel/blur effect, but that might just be me.
PashaLoban
PashaLoban4 Oct 2021, 11:55
Good game i like this pixel graphics
PressStartEarly
PressStartEarly4 Oct 2021, 20:22
I enjoyed the the water physics! The moment when I lost all my cargo 19m from the port was very angering though. lol
Basset Romain17 Oct 2021, 14:55
The cargo is i bit slow for me, making me feel like I am not moving at all sometime, and the pixel effect look more like a blur to me.
Huntrox
Huntrox17 Oct 2021, 14:59
very nice entry i really like pixelated graphics
Chacharl17 Oct 2021, 16:42
I like the fact that you have water physic that impact the boat, that's cool good job, but I find the movement reaaally slow, and the pixel effect make the water and the wave hard to see or understand.
Ty Victorson
Ty Victorson17 Oct 2021, 20:40
Great work with the water physics! like others have mentioned the movement was a bit slow but overall you did a great job!
Sam Gorman
Sam Gorman20 Oct 2021, 13:52
Really incredible physics for 48 hrs! I also enjoyed the art, although it could have been supported by some environment art on the shores.

While this is a very impressive tech demo, I think it could use a bit of work as a game. The waves concept is strong, but doesn't amount to much, and the boat moves so slowly that the game's pace is killed - especially since there isn't a lot of gameplay. More dramatic weather, obstacles, and a faster boat could make this a really good post-jam release!

Awesome job!
SplitPainter
SplitPainter20 Oct 2021, 17:31
I found it a bit too blurry and also too slow, but I think it fits the theme well!
LDJam user 269161
LDJam user 26916120 Oct 2021, 18:03
This game was to slow and I didn't understand the movement. But I liked your 3d models.

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