Sky High Islands

co-authored: @kormarun
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.36
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★3.20
Graphics★★★★★★★★★★3.47
Audio★★★★★★★★★★3.19
Humor★★★★★★★★★★2.48
Mood★★★★★★★★★★2.97
Sky High Islands - Ludum Dare 49

Short Description


Welcome to Sky High Islands, the most luxurious escape room among the clouds.
We offer adventurers, such as yourself a wide variety of challenges to enjoy.
Our offer contains dangerous cliffs, collapsing bridges and lots of explosions.
Just make sure you have a firm tread - there is no safety net!


Default Controls


You can hold down a button and walk automatically, but you will be rewarded with a faster movement speed if you manually press the buttons fast enough ;)

Keyboard:


Movement: WASD or Arrow Keys
Interact with items: Space / Left Control
Place from your hand: Space / Left Control
Pause: Esc

Controller:


Movement: JoyStick
Interact with items: A
Place from your hand: A
Pause: Menu

Long Description


Collect items such as wood, stone and explosives to build yourself a path from island to island.
If you reach the goal post you will be teleported to the next world, with yet another puzzle to complete.
Once you pickup an item, you can place them back down as items or place them as a building block to step on.
You can pickup only one item at a time and cannot walk over items.
Wooden bridges start to decay once you walk onto them, lasting only a little while.
Stone bridges start to decay as soon as you spawn on the island / place it, but last much longer than wooden bridges.
Make sure to pickup your dynamite, as you need to clear some rocks along the way.

Tools


Unity3D, Jetbrains Rider, Magix Music Maker, Bfxr, Aseprite, Affinity Designer, Blender

(All assets are produced while 72h game jam!)

Credits


Jan5366x: Art/Audio Assets and Programming
Kormarun: Programming and Level Design

Comments37

jan5366x
jan5366xauthor4 Oct 2021, 20:33
~~Right now some object colors are a little shifted in the WebGL version, sry for this.~~ :dizzy_face:
- Fixed in 1.0.1
SlimmerBurger
SlimmerBurger4 Oct 2021, 20:36
Pretty fun game, although I wish it was a little more challenging
mar3k
mar3k4 Oct 2021, 20:38
Nice game, but the control really needs some time to get used to.
Kormarun4 Oct 2021, 20:43
@slimmerburger if you make it to the end of the regular 8 maps, there are 2 bonus maps which we discarded, because they pressured the player too much for time. Hope they are more too your liking (and displeasement of your keyboard ;) )
baknik4 Oct 2021, 20:45
Loved the concept, and I thought the art and sound was well polished. The controls made things a bit less pleasant, since I'm not used to using WASD or arrows keys for isometric movement.
Fersyvanderzee
Fersyvanderzee4 Oct 2021, 20:47
Really cool! Loved the voxel-like style. Music was very good too. The only thing I've had some slight trouble with were the controls. They didn't feel very intuitive. I really liked how exponentially harder the levels got.
GoldenEvolution
GoldenEvolution4 Oct 2021, 20:47
Pretty decent game, it just felt like it was a bit too long imo. I do really dig the graphics. Great job on submitting a game! Congrats!!
iradchenua4 Oct 2021, 20:53
Nice game, but may it should be more dangerous to play with checkpoint restarts after die ?.
Sockenpuppe
Sockenpuppe4 Oct 2021, 21:41
Fun game with nice art and very pleasant music! Took me a few tries to get used to the controls, though.
windfall8904 Oct 2021, 22:20
Echoing above comments, WASD for isometric controls are a bit odd. Concept is great though, and I liked the audio design for interactions as well as the icon based tooltips on the map.

Nice work!
zerocomms4 Oct 2021, 22:23
The lets go button looked disabled, was waiting for something to pop up to enable it. Took a bit to get used to the turn then move controls.
silkworm_sweatshop
silkworm_sweatshop4 Oct 2021, 22:29
Nice puzzler and a good use of the theme. I can see the controls being a bit cumbersome but I got used to them faster than I expected. Graphics are nice too and I enjoyed the chill music while I fell to my death.
GrevaNU4 Oct 2021, 23:06
I really like how there are multiple ways to complete a few of the stages - it's not too punishing if you accidentally forget an item! Nicely done :)
Turtle Games5 Oct 2021, 02:27
I was in a rush with a friend playing games so I coudnt finish it.
I will come back and finish the game later, looks ok to me so far hehehe!
BangKerpow
BangKerpow5 Oct 2021, 14:13
Nice little game but I had a hard time getting used to WASD at 45 degree offset.
Préda
Préda5 Oct 2021, 18:17
The graphics are quite good. Really liked the wood bridges falling
acarc5 Oct 2021, 21:14
Interesting concept. I liked the art style and movement controls.
dprings75 Oct 2021, 21:15
Controls took a little of time to get used to, but a cool concept and enjoyable theme! Nice one :D
Kaiomoi
Kaiomoi5 Oct 2021, 21:17
relqy cool entry .D
bakuchi
bakuchi5 Oct 2021, 21:23
One of my suggestions for the theme was actually "Sky high", what a coincidence! I'd have only changed the controls to go forward the way character is facing, found it a bit awkward to move even on later levels. Loved it otherwise!
Johnathan Peres5 Oct 2021, 21:27
Pretty fun puzzle game, loved the art style!
PKZinpo
PKZinpo5 Oct 2021, 21:32
Nice, clean puzzle game! Initially, the isometric was a little weird, but it did not take too long for me personally to get used to it. Though I felt like I subconsciously tilted my head to the right so I could make sense of the movement haha. I liked the gradual increase in difficulty as I completed the levels. Although there was a big bomb added toward the end, I feel like a few more added mechanics would have made the game a little more interesting. Overall, looks and plays very nicely, good job!
curleysam
curleysam5 Oct 2021, 21:41
I really liked this. Lovely art style and neat puzzle design!
Great entry that feels polished and I enjoyed myself alot!
Good job!
hiisileiri5 Oct 2021, 22:03
Very good game, i played trough all the levels. The last one was a really difficult to see whats going on there, while you can't wait for bridges standing up. If you create levels on difficulty between middle & last levels, this game has a potential to be fun to play like everyday. I would change the movement based on free movement and placing bridge pieces by clicking the mouse button. Music is good but in while it gets worst, so good you have the mute button at least. Also there could be on background something else, like animated water layer below the ground blocks and maybe shadow of clouds. Overall this feels like a real game and has the full potential to be an ideal arcade game.
Blue Pin Studio
Blue Pin Studio6 Oct 2021, 04:15
Took some time to get used to the movement, but it was great when i got the hang of it! I like the later levels where you actually have to think about which blocks to grab in which order. Good submission!
Neeko69
Neeko696 Oct 2021, 05:35
Very challenging and fun!
Vodzik
Vodzik6 Oct 2021, 17:30
Nice mix between dexterity based and logic based game.
It's fun :)
mhorth
mhorth7 Oct 2021, 22:53
Ditto what the others have said about the movement, it was a little strange given the camera angle, but I got used to it pretty quick and it never really caused a problem.

I thank you for keeping the puzzles pretty straight forward. I think you hit the perfect difficulty (at least for me) where it was interesting enough to think about the order I had to do things in, but it was always pretty obvious once I looked at all my surroundings. Nice job!
Matias Correa9 Oct 2021, 12:09
Nice game! Player have to think carefully where to place blocks! Took me awhile to get used to the controls and timing and behaviour of each block type. But all this adds up to the game's challenge. Congrats!
megalukes
megalukes10 Oct 2021, 22:15
Interesting game. Controls looked weird at the beginning but I got used to it. Movement and interactions were a bit slow too. Nice entry!
Gno Evenimente10 Oct 2021, 22:39
Good job. Something about the turn based WASD controls and isometric camera didn't work for me at first, but eventually got used to it. Fun little game overall with a nice aesthetic.
Apples_mmmmmmmm
Apples_mmmmmmmm11 Oct 2021, 00:36
Not a bad concept. Would've been nice to see some of the more difficult and interesting puzzles earlier on. So many of the earlier levels are pretty trivial, so much so that I didn't even realize the stone blocks also fell (just with a longer period of stability) until pretty far into the game.
Lerg
Lerg11 Oct 2021, 01:43
Just a nice little game. A fluent control of the character might have been better.
leggy
leggy11 Oct 2021, 08:10
Catchy music. Puzzles are quite straightforward but exploration is nice though. You could boost this game by working on control smoothness and maybe some animation.
hwaet
hwaet11 Oct 2021, 14:54
This was fun! I liked that the you'd have to push twice in a direction in order to move. When first starting out, I would have gone in the wrong direction quite a few times, otherwise. The music choice was good too, very chill!
icxon
icxon18 Oct 2021, 05:59
Completed all the levels (well, not bonus ones). Had a lot of fun :smile:

jan5366x
jan5366xauthor18 Oct 2021, 17:34
@icxon Thank you ... your video was interesting to watch ... especially the temple level :grin:

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