Socio Milk

Overall★★★★★★★★★★2.18
Fun★★★★★★★★★★2.10
Innovation★★★★★★★★★★2.21
Theme★★★★★★★★★★2.29
Graphics★★★★★★★★★★2.21
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.89
Mood★★★★★★★★★★1.79
Short story of sociopathe going to buy some milk.
wasd and mouse for some buttons
4 locations
Avoid people, even if you have to go long path or lift on stairs.
Tools: Unity

Comments9

potkirland
potkirland5 Oct 2021, 06:27
it took me so long to get out of the house but rest was easy to find my way around lol.. almost died on stairs too
Cr_nch
Cr_nch5 Oct 2021, 08:39
This left me confused. The art's funny... but I was very confused.
eyedromeda
eyedromeda5 Oct 2021, 18:41
I really enjoyed this. The graphics are so strange yet so fun. The controls are straight from space with the amount of inertia they have. The colliders are off by orders of magnitude. All the people scrunch up at the stop lights and release en masse when the light turns green. This all combines into a surreal experience that had me nothing but smiling with slight confusion all the way though. All this needs now is janky voice acting and music, and it's going straight to camp heaven. I await the day when this turns into a full game. Very nice work!
LDJam user 147227
LDJam user 147227author6 Oct 2021, 19:02
thanks all for comments! Hope every player had some fun :3
@potkirland
fair point, door is not so obvious :) though not intentionally :(

@eyedromeda
Wow, such good analysis! Thanks for playing and typing your thoughts, very valuable for me!
Gorypixels
Gorypixels6 Oct 2021, 21:23
Loved the artstyle so much!! Weird in the best way possible, great job! :D
Weirdybeardyman
Weirdybeardyman7 Oct 2021, 13:37
Very interesting concept, the graphics made it a little bit unclear what to do and where to go, also the invisible walls, but I enjoyed it, good job!
Hadik
Hadik9 Oct 2021, 22:39
Partly match the theme, maybe next time it will be better.. Good and clean art, that what I want! :). Good and inovative game, good work. Overall your game is good, good job.
LaurenceOgden10 Oct 2021, 20:20
I like the idea for creating level art, but I think you need to make it a little bit clearer. I consistently got stuck going left and trying to go down the stairs, and only worked out they were stairs from the other comments here. You could have just written it somewhere; that would have been fine.
kumber
kumber13 Oct 2021, 23:34
The art was coherent, and the gameplay was more deep than I expected. The game is a little rough around the edges (especially with the collisions between the player and the environment) but there were multiple scenarios with different strategies to win, and it was fun. The game shows great potential, keep up the good work!

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