Ludum Dare #49compo
SolituΔe
What is SolituΔe
SolituΔe is a puzzle-like game about loneliness, relationships and change (hence the "Δ" delta in the name).The idea was to create a open puzzle game, similar to minimetro and minimotorways, addressing a real world topic at the same time.
It is something very different from what I've done before, but it was also veeery fun, hope you enjoy!
Details about the system
+ You have to connect lonely souls, otherwise they may die from solitude+ Each cycle a pair of connected persons will share their interests (marked on their head)
+ Randomly persons may change their interests, leading to awkwardness in their relations
+ The conversation of non-matching topics kills relations
+ A person can't have more than 2 relations, otherwise they will become *unstable* and may also die



Comments16
Also, I would recommend removing the dead balls if you press them.
@betamorfosis thanks also
> A person can’t have more than 2 relations, otherwise they will become unstable and may also die
This made me laugh out loud, this is so true of some people! Going in I thought this was probably an introvert simulator, but then when the game ended I laughed out loud once again: the last one was so happy. Apparently, all these little guys need to live forever with not a care in the world is for everyone to *just freaking die and leave them alone!*
Jokes aside though, this game does model a side of real-life relations in a very interesting way. And the gameplay is very stimulating and dynamic. I always loved mini-metro/mini-motorways type mechanics, and this just adds depth to building unstable structures while they change under your cursor.
I think this idea can be developed and explored further: relationships can grow stronger in communities, groups of people having similar interests can retain them for longer, creating several connections between separate groups can provoke new connections to form on their own, etc. Ocean of possibilities here!
I love this so much, thank you.
Nice work! :)