Spirit Soother

Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★3.14
Theme★★★★★★★★★★2.98
Graphics★★★★★★★★★★3.42
Audio★★★★★★★★★★3.36
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★3.23
Soothe the Unstable Spirits.!

Its missing some effects and some polish but hey, it works!

Edit:
I have added the webGL version, and increased the radius at which the spirits can be soothed, so its more approchable.

ScreenShot2.png

Genres: puzzle
Tools: Unity

Comments21

T C
T C4 Oct 2021, 23:58
Hi. Looks cool, but I get a 404 when I follow your link
OverloadedPampukin
OverloadedPampukinauthor5 Oct 2021, 00:05
Duh had the itch page configured as draft, sleep full nights kids, dont be me.
T C
T C5 Oct 2021, 00:21
Cool game! I loved the art and music. The main issue I had was a lack of feedback if I was circling the guys right. I still don't fully understand the rules for getting them to convert, but I did manage to get to the end! (also, there was still 1 left when it gave me the victory screen) - Fun game!
OverloadedPampukin
OverloadedPampukinauthor5 Oct 2021, 00:30
Thank you for the feedback, im glad you enjoyed it, sadly I only realized the win condition was one spirit short after the posting phase was over.
Gabriel Naves da Silva
Gabriel Naves da Silva5 Oct 2021, 01:13
Hi, I played your game and I managed to circle around some spirits, but nothing happens, was I suppopsed to be able to capture them?
OverloadedPampukin
OverloadedPampukinauthor5 Oct 2021, 01:30
Hi, thanks for trying it. When you circle around them the screen shakes and a sound plays, if you do it fast enough, they turn blue.
vilmaz5 Oct 2021, 03:15
I loved it!, Thanks por publishing, the drawings and the colours and the music, excelent work. I ended up pushing de spirits and playing with them, but couldent round them. Go on trying!!
Mateu
Mateu5 Oct 2021, 03:46
This was a nice game and I especially liked the controls of the player and the colors. It was kinda hard to circle around the spirits, so I would work on that a little bit. Also, you have to circle around them way too much in order to capture them.
Malte Hedenstrom
Malte Hedenstrom5 Oct 2021, 08:15
Nice game! As stated earlier it is a bit hard to understand what in the spin makes the spirits soothed, I also think that the spirits are knocked away a bit to far when you hit them but that's more personal opinion. The graphics were also very nice!
Duskel5 Oct 2021, 12:50
Nice music and movements ! But it's hard to tell when a circle around a spirit is count or not :/
OverloadedPampukin
OverloadedPampukinauthor5 Oct 2021, 12:58
Thanks for the feedback, the screen shake and the sound only play if you are close enough to the spirit. You also need to cicle them fast to Soothe them as progress slowly decreases. I will increase the range to make it more approchable. I was gonna add some visual feedback but I ran out of time sadly.
PSV Games Studio
PSV Games Studio5 Oct 2021, 14:16
Very cool game! One suggestion would be to give more feedback when we go around the spirits, I know there's already the screen shake and the sound but I think it would be nice to have something visual too, and in the end, I don't know if it's a bug, I think I calmed everyone down. but nothing happened.
OverloadedPampukin
OverloadedPampukinauthor5 Oct 2021, 14:26
There was a small bug when I ported the version to web, its now fixed, thank you for the feedback. I agree, it needed some more visual feedback, some particles and maybe a meter to show the soothing progress.
Nick Rafalski5 Oct 2021, 22:56
Great graphics and really cool music. I agree with others that the main mechanic is very finicky. I still enjoyed the game though, it was a fresh take on a traditional genre. Nice job!
thesedatedprince5 Oct 2021, 23:07
I really enjoyed the art and the music. I kind of agree with previous commenters that additional feedback when circling the spirits would be great - another thought is it may be worth making the first couple of spirits slightly easier by making them static/less responsive to the physics in order to give the player an opportunity to practice. However, I played it though to the end and enjoyed it :)
kyboon
kyboon5 Oct 2021, 23:38
Nice game, I think you should add a losing condition, like a time limit or something. And I agree that it needs some way to show the soothing progress, it's kinda confusing in the beginning as there's no feedback on that.
Hawkin
Hawkin8 Oct 2021, 12:57
I really enjoyed the look of the main character. It was so cute! I probably would have chosen a different song, but some music is usually better than no music ;)

I have similar comments to other posters about feedback. One example is some visual progression to know you are soothing them more and more, and if you move away or slow down the progress goes back up. The collision on the head of the dragon felt a little unforgiving, too, as the spirits bounced away a lot. But that did just make them more unstable!

You should be proud! Thanks for the game!
OverloadedPampukin
OverloadedPampukinauthor8 Oct 2021, 19:03
Hi everyone! Thanks for the feedback, sadly I wasnt able to use full the 72hs for the jam, and the progression visual feedback had to be cut off, as where the UI polish, Im quite proud that I managed to get this published in time while having to move appartments. I will probably add the features suggested in this after the Dare is done, if only to give the game a final polish.
Forik
Forik8 Oct 2021, 23:08
Really funny and emotion game =D
Hydezeke
Hydezeke9 Oct 2021, 13:27
Cool idea! I really liked the circle mechanic. I had a hard time circling so closely without knocking the spirit around (which is part of the challenge of it I guess!). Would love to make other shapes too. Thanks for making the game!
VarunDevs
VarunDevs19 Oct 2021, 07:54
Cool art , I really like the concept
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