Stable Table

Overall★★★★★★★★★★2.58
Fun★★★★★★★★★★2.11
Innovation★★★★★★★★★★2.34
Theme★★★★★★★★★★3.73
Graphics★★★★★★★★★★3.18
Audio★★★★★★★★★★2.06
Humor★★★★★★★★★★2.03
Mood★★★★★★★★★★2.45
Stacking several items on top of each other during a move can be a difficult task in of itself, but can you handle it, can you remain stable and pass that stability to your tower when you’re constantly being interrupted in the most unexpected and stressful of ways? Do you think your concentration won’t be broken during the process?

Try out our game to find and answer the question, how stable you yourself are.

Controls:

Press on space to continue stacking your tower, press the designated buttons on your keyboard when they appear on screen.

Credits:

@gone-done — UI designer

@ilya-ryzhkov — background designer

@vikidish-babki — game object designer

@dangribanovsky — main programmer and developer

Diana Asadova — team leader, game designer, sound designer
Tools: Unity

Comments16

April Lehman4 Oct 2021, 23:47
Nice take on the theme. We didn't totally understand how to prevent the stack from falling but it was a cool idea.
Skyward4d
Skyward4d5 Oct 2021, 08:45
I like the idea of the building with quick-time events required.
Maybe it was a little easy, would have been nice to have additional levels with an increasing stack count or something? Also I couldn't get any sound when I played it.
Otherwise, nice job. Really nailed the theme.
sacredbacon
sacredbacon5 Oct 2021, 08:50
I like the models and enviroment, great concept as well I would have liked to pick the objects i was stacking somehow. Nice game!
PS You can set the 'Canvas Renderer' to scale with the screen size (So you're not required to play full screen).
orangutanrider
orangutanrider5 Oct 2021, 08:54
Don't feel like I have much control over what happens.

Maybe if the blocks had a spawnpoint that moved around and you had to steer it a bit.
CZ465 Oct 2021, 09:26
I like the concept! I have an idea that you could replace the Q and E presses with a quicktime button that if accurate enough will freeze all rigidbodies that have already landed to add a bit more user input. The graphics are polished and don't feel out of place. Great stuff! :D
water_otter5 Oct 2021, 14:28
Great concept, I'm sure if you had more time it would be a banger, the idea with balancing tower with q and e buttons is pretty unique, but it would be cool to see something more
Evgeniya Zapolnova
Evgeniya Zapolnova5 Oct 2021, 14:37
Maybe I did something wrong, but I really don't understand what I can control. What E and Q buttons are doing?
LDJam user 244283
LDJam user 2442835 Oct 2021, 15:48
Really like the concept of this game ! Enjoyable to play!
Nikolay Zapolnov
Nikolay Zapolnov5 Oct 2021, 16:48
This game reminds me Tetris :) The resulting stack is definitely unstable :D Great job!
Kenneth Gibson
Kenneth Gibson5 Oct 2021, 19:27
Little bit simple but still fun, lacks of audio
Donatello6 Oct 2021, 09:35
Definetely nailed the unstable theme, nice graphics, unfortunately I couldn't hear the audio that's something you might want to look into overall an enjoyable experience. Nice job guys!
Molpe
Molpe11 Oct 2021, 20:30
Very nice idea for the unstable game! Wish there was a little more to it, maybe some levels, maybe the player could decide what is the next item... I have a lot of ideas about this game, I think it's a solid base :slight_smile:

SplitPainter
SplitPainter20 Oct 2021, 17:31
I agree with @molpe, solid base for a game, and fits the theme well!
LDJam user 269161
LDJam user 26916120 Oct 2021, 19:33
Nice Game with a new twist of button pressig in between the stacks!
Lychee
Lychee20 Oct 2021, 19:50
Pretty straightforward game, I felt like it wasn't very interactive since the objects just kind of fell into place neatly every time you press space. I think it could be better if you had to manually place them. Nice visuals though.

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