Ludum Dare #49compo
Stay Unstable!
A little experimentation with physics, maybe not really a game. No sounds, no graphical assets. This was done in a bit less than 12h, using the Ebiten library as well as a Chipmunk implementation in Go.
Keep your tower as high as possible, while doing your best to not make it stable.
Keep your tower as high as possible, while doing your best to not make it stable.
Tags: #physics



Comments19
Thanks anyway for having tried it!
Very cool, I enjoyed it a lot)
Liked the not-antialiased graphics and font, made it stylish.
The algorithm of detecting 'stability' is a bit too fuzzy, but then I found out that the game is easily cheezable
by just bouncing one box around until I finally lost it at >300m :D
Thanks for all your nice comments.
Also, I guess some indicator of stability will be nice. So it will be 1 sec warning before game over.