Once upon a time, in the vast land of Purpuria there was a little valley where the Red Castle stood. Not too close, but also certainly not very far away from it the Blue Fortress could be found.
For decades the two clans were living peacefully, yet as time progressed, a conflict between the Reds and the Blues started to arise.
Now, a mysterious travelling merchant has arrived on the battlefield. Could he be the one to help the struggling kingdoms end this horrifying war?
Well, let's just say that isn't exactly the plan of his.
Approach the battling troops and sell them your goods.
Squeeze as much gold as you can from those fools' misery.
May this battle never end!
Game created by CLOWNWORKS: - Krzysztof "Lisek Gagatek" Dobrzański - Kacper "Pierogo" Herchel - Maciej "Bułke" Ziółkowski
and CLOWNWORKS' friends: - Dominik "Dokan" Pałkowski as the composer - Arkadiusz "Arke" Victor as unit grunt sounds
Default controls: - Move with arrow keys - Interact using Space - Select inventory items using Z and X - Access the pause menu using Escape
This game was brilliant. I love the gameplay and the Idea fits the theme well. It gets a little weird when the battle is near a castle and you cant see what's happening. Overall great job my fav game I played this jam so far.
I really liked the idea. And the introductory tutorial/voiceover was really good (Although there was some display issues with the text). Very frantic, I personally found it difficult to keep the balance. Which really drove home the theme of the jam. Really nice job.
I often struggled to sell to the right target though. By the end of the game, there was this massive blue knight just wailing on the red base and I couldn't even give the reds any support. Music was fine but got a tad repetitive.
Wow a really good game! my only concern was it's a bit hard to juggle the controls quickly to give them what you want, and I just ended up spamming items to whoever was closest.
Really impressed by this game. The gameplay is original, I don't think I have every seen this concept before, and it works really well. The game is well balanced and feels very re-playable. It is also really polished, (Good UI, sound effects, tutorial, voice acting, etc) which is very impressive given the 72 hour time limit. The only problem I ran into is if you change the controls the bottom-screen UI gets glitched out and is a massive text box of all your custom controls. Overall your game is very innovative and I really enjoyed it, great job!
This is very interesting, and impressive. I don't remember any game quite like it. It feels polished and only lacking in content, which is a positive for a jam game. Great stuff!
Comments19
Very frantic, I personally found it difficult to keep the balance. Which really drove home the theme of the jam.
Really nice job.
I often struggled to sell to the right target though. By the end of the game, there was this massive blue knight just wailing on the red base and I couldn't even give the reds any support. Music was fine but got a tad repetitive.
Really well done though, good job!