The OffScreen

by hunk
co-authored: @thephennix
Overall★★★★★★★★★★3.91
Fun★★★★★★★★★★3.63
Innovation★★★★★★★★★★3.69
Theme★★★★★★★★★★3.91
Graphics★★★★★★★★★★4.46
Humor★★★★★★★★★★3.73
Mood★★★★★★★★★★4.32
[ENG]

Survive as long possible for the highest score in an platform game inspired by 1930s cartoons and Game & Watch.

Be careful to avoid as possible the edges of the screen and enemies, otherwise the game may become unstable… and maybe you too …

Developped by:

BARBARIN Guillaume : https://twitter.com/guillaume_bbn

MANZONI Jean : https://twitter.com/Jean_Mzoni

Music credit : Silly Symphonies - Music Land SFX

Credit: Rayman - 1995 Ubisoft

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[FR]

Survivez le plus longtemps possible pour faire le meilleur score dans un jeu de plate-forme à la direction artistique inspirée des cartoons des années 30 et des Game & Watch.

Attention à éviter le plus possible les bords de l’écran et les ennemis ou le jeu risque de devenir instable… et peut-être que vous aussi …

Développé par :

BARBARIN Guillaume : https://twitter.com/guillaume_bbn

MANZONI Jean : https://twitter.com/Jean_Mzoni

Crédits de la musique : Silly Symphonies - Music Land

Crédits des SFX : Rayman - 1995 Ubisoft
Genres: platformer
Tools: Unity

Comments22

tiar
tiar4 Oct 2021, 22:51
Pretty cool, though also rather difficult. One never knows from which direction the next danger comes!
Catalina Luca5 Oct 2021, 11:36
Very cool mood to this one! And I love how the challenges keep changing! Quite difficult, but those who like platformers will love it!
mausimus
mausimus5 Oct 2021, 11:40
Great idea with the trippy 30s theme and the TV concept. Everything is very fitting with the music and sounds, the room in the back setting the vibe... a level of design you you don't often see here. Well done technically although I did get stuck off screen and soft locked and nothing was able to hurt me ...forever!
manio
manio5 Oct 2021, 11:49
Wow! The whole game looks very professional! After a while, it becomes quite stale though. Is there any way to check highscores?
Tom Stephenson
Tom Stephenson5 Oct 2021, 11:56
Such a great concept and executed really well! Playing the game on a screen, set within a 3D world helped sell the 30's theme and elevated the concept a lot; It's a unique twist and I can't say enough good things about the visual style. I particularly like the 3D objects in the background reflecting how 'unstable' everything was as it progressed.

The game fit the theme well and was fun! I also love the original rayman and recognized the sound effects right away; a great choice and a nice hit of nostalgia. Well done on a great entry! :)
arya-s5 Oct 2021, 11:58
You managed to capture the 30s style really well, not just in graphics of the room and the game running on the TV but also in terms of sound, ridiculous setting and humor.

I like the mechanic of having to hit the TV from outside of the "game". That's pretty clever and funny.
MalusKhan
MalusKhan5 Oct 2021, 12:08
Excellent! The atmosphere is very good and there are a lot of good ideas that remind the theme of the jam. One of the best games I played during this session, well done :)
imwonderr
imwonderr5 Oct 2021, 13:08
Loved absolutely everything about this game! The art is on point and the slap mechanic to reset the tv glitches was hilarious!
Sasha V5 Oct 2021, 13:47
I really liked this! Especially the style, it was very on-point with graphics and sounds. Very cool concept.

As for constructive feedback, one thing I found rather annoying was how loud and jarring enemy sounds were compared to the background music - I had to turn it way down, which is a shame since the music is so nice!
curleysam
curleysam5 Oct 2021, 14:52
Lovely art style and theme on this one. The hand slapping the TV made me jump haha!
It kinda had me spooked!
The audio was really well done too :)
Great effort and good job!
Truedat
Truedat5 Oct 2021, 15:05
the sounds are fitting the artwork. nice mechanics. the character felt a bit stiff but i guess back then people actually moved like this xD hehe good entry!
KuKuRammus
KuKuRammus5 Oct 2021, 15:31
Artwork and overall game style is really well done, had fun with this game. Not gonna lie, first couple of tries thought that it is safe to go out of bounds of the screen before scroll started :D
Hunk
Hunkauthor5 Oct 2021, 17:18
Thanks everyone !
ardorugus
ardorugus6 Oct 2021, 13:47
A very fun concept with retro touch! But very hard to play looking just at the screen on the left (though effects in the room are quite creepy, especially if you add more glitches and sound design). There's so much narrative in there to unleash! Awesome work.
Trexxak
Trexxak6 Oct 2021, 19:35
oh wow, I really dig the marriage of artstyles and dimensions the game so successfully portrays! The interactivity too (hitting the tv) is a great idea and made me laugh the first time :D

Thank you so much for making this game!
llaumegui8 Oct 2021, 12:05
It was really fun ! Loved the aesthetics
randomphantom
randomphantom8 Oct 2021, 12:12
Cool concept! I like the theming and the aesthetics, with the sound effects being on-point as well.

The platforming needs a bit work though, keep getting caught on platforms. The pause between enemies also feels a bit too long. Also needs a bit of ramping up of the challenge as it seems to repeat the cycle again.
MTabasco
MTabasco8 Oct 2021, 13:48
Very cool game with outstanding graphics and aestethic! It has some details that I really love, like the fire indicator for when you go offscreen (I'm sure this kind of things improve user experience more than it is often expected).

The game can be frustrating at times, as the player can get in situations that *look* impossible to survive, but we know is difficult to balance a game in a jam, and the "TV smashing" mechanic can save you if you are quick enough. However, I'm worried that some players won't notice the possibility to smash the TV, I didn't notice in my first run.

To sum up, loved the game. I'm excited to see what you do in future jams :smile:
kr4ft3r
kr4ft3r8 Oct 2021, 14:01
Very charismatic if anything, highest scores in graphics and mood. The glitch lines are kind of too wide and distracting so they reduce the enjoyment. The "hold R key" moment is brilliant (good old days when you could resolve computing problems with violence, no one would dare smack their graphics card these days).
yopox
yopox9 Oct 2021, 13:30
Nice entry! I like the mix between 2D and 3D, very well executed :)
I think that the SFX are a bit too loud? But this is minor anyway.

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