Tower Construction

Overall★★★★★★★★★★3.03
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★2.97
Theme★★★★★★★★★★3.63
Humor★★★★★★★★★★2.41
Mood★★★★★★★★★★2.53
Physics-based tower construction simulator.

Controls


Use the arrow keys to move the hook.
Use the space key to grab or release a block.

Screenshots

Comments13

Game_Coder284 Oct 2021, 04:40
Nice game, the physics on the hook are a little weird but overall good concept and cool execution.
Wbertrand5 Oct 2021, 02:47
It was really satisfying to stack some of the larger blocks. I would have liked to have the crane move faster, although that may not be very realistic
Darsa5 Oct 2021, 06:37
This game is pretty fun; the soundtrack is really enjoyable and the way the blocks collapse sometimes is really funny; it would be awesome if I could move the crane thing a little bit faster. Nice job; keep it up :D
xmagpie42
xmagpie425 Oct 2021, 10:45
Cool take on the theme

Maybe make the hook a little faster?
nephronhunter6 Oct 2021, 03:24
Nice. I like that moving the materials back removed score. The artwork is nice, it is definitely a long and steady game play.
kalevrk6 Oct 2021, 15:11
Cool idea and very chill atmosphere. It would be nice to have the crane move faster, but otherwise nice work.
Wolfhead6 Oct 2021, 18:28
nice staking game^^ afert 3 Stores i desidet to stop .. needs time to do 22 points ^^
reheated13 Oct 2021, 14:30
Nice idea and the physics work well. I played up to score 18 and then I had had enough. I found it slow paced and also it's strange to have a score with no failure condition. If it were me, I'd make the game run twice as fast, and add a time limit. On the other hand, it's pretty relaxing as it stands...
Honey Pony
Honey Pony15 Oct 2021, 02:37
Wow, the extremely slow movement speed of the crane is probably not what most people would call fun, but it has a super good feeling to it, in my opinion. That is, it really has this feeling of manipulating a giant machine--the machine doesn't react instantaneously because of course it doesn't, it's a giant machine!

I really think this game captures that well. I think the direction to take it would really be to incentivize the player.

That is, getting a high score is just not that exciting, overall, so I really don't feel like I have any reason to sit here manipulating this gigantic slow machine.

But... if there were some other goal I could accomplish with the machine, that I already cared about for some reason, then I would have more reason to want to use it. And then the physics would really get a chance to shine. So I guess, if there were some sort of larger game that this crane could fit into, maybe even just something like an idle game, then people would feel like interacting with the crane a lot more--which would be great, because then more people could experience these cool physics.
jk5000
jk500016 Oct 2021, 07:55
The idea is fun, but it's a bit too slow.
aplite17 Oct 2021, 20:12
Interesting idea. The lack of a real goal takes away from the experience. Having a target height with a limited number of blocks would allow for multiple levels to be included. The slow speed of the crane also made it a little dull.

I can definitely see potential with this concept. I think just one or two tweaks would go a long way.
Coda Highland
Coda Highland18 Oct 2021, 03:01
I have to agree with a lot of the other comments -- it's too slow to be especially enjoyable in a jam context where you're going through a lot of games. But I like the idea and I can see it being compelling if it were polished up!
VVatashi
VVatashiauthor18 Oct 2021, 10:02
Thanks for the feedback guys.

@honey-pony, @aplite
I was thinking about adding multiple levels with time limit and different goals. But I missed one day of the jam and I didn't have enough time to implement it somehow.

I'll probably work on this game later, after LD, when I have enough free time, and try to finish it.
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