
Unbalanced Brawl
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
\[TW spiders\]
Unbalanced Brawl is an autochess with ever-changing rules in the shop!
The following two sections describe how to play the game.
During the shop, you have to build a board for the next fight.
Here's how it works:
1. Cards to buy: Buy one for 3 coins by dragging one to your board (2) or your hand (3). The cards to buy are refreshed each time a shop phase begins.
2. The board: These are your cards for the fights. Cards need to be dragged here or you will be defenseless during fights!
3. The hand: These cards are stored between turns. Having cards in your hand have no effects during fights.
4. The chest: Drag a card from your board or your hand here to sell it for one coin.
5. The timer: Shows time left. If you have finished your turn you can click on it to finish the shop phase.
6. The refresh button: Refresh the cards to buy for one coin.
7. The freeze button: Get the same cards to buy in the next shop phase. (free)
8. The upgrade button: Pay 4, 6, and then 8 coins to upgrade the shop level. It is important to get access to more powerful cards and more options. For instance, the shop level 2 makes it possible to buy level 2 cards and make one more card to buy available in the shop.
The fight is automatic: cards attack a random enemy card one after another. The card you put on the left will attack first, and the next one is always the card to its right.
There is one opponent for now, its entities are predefined (mushrooms or spiders). Can you defeat them? :muscle:
:spider: :mushroom:
We did not have a lot of time to balance the game. If you have any comments please share them with us! We will gladly work on a post-jam version :sunglasses: :v:
The list of cards is available here.
Show us your winning boards! :heart:
- Ary (twitter): Pixel Art
- Arthur (soundcloud): Music, Sound Effects, Game Design (merchants)
- Hadrien: Code, Game Design (Spiders)
- Louis (twitter): Code, Game Design (Mushrooms, Robots)
#### 06.10.2021
- Increase card speed during fights
#### jam – 05.10.2021
- Used a few extra hours to fix bugs and build for wasm32
- Implemented all abilities except Sadism and Multiplication
Known issues
- Two abilities are not implemented
- The sound can be a bit chaotic at the very start :(