
uns(table)
This game is from ldjam.com, which is currently unavailable.
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STORY
A day like any other. Every day is the same. The same cereal for years. The same procedure...
You sit at the old table you inherited from your deceased father for your breakfast. The last thing which is left from him... Suddenly the table breaks and you fall.
Now you can think of nothing but fixing this table that is so important to you.
But it seems that a regret, which is still weighing on your heart, is mentally bothering you and affecting your view of the world.
A mindbending game with jumping puzzles, a labyrinth and a cute puffer fish.
CONTROLS
- Move: W A S D
- Interacting: E
- Jumping: SPACE
TEAM
- Astrid Wagner - Story Writing
- Bettina Mühlegger - 2D Art
- Björn *"pxl_moon"* Thorhauer - 2D Art, Creative Direction, Game Design & Writing
- Burcu *"SplashPaint"* Ercan - 2D Art
- Chiara Marker - 2D/3D Art, Writing & Translation
- David *"DimiTree"* Völlmar - Coding
- Dennis *"Kyrowo"* - Coding / Level Design
- Dominic *"GodTGamer"* Scherer - 2D Art / UI Design
- Ebru *"first_twini"* Ercan - 2D Art
- Juli *"Mabuschka"* - Coding / Level Design
- Luca F. Treder - 2D Art
- Mario *"IceCold"* Pester - Coding / Level Design
- Pietro *"JANUS"* De Angelo - Sound Design
- Samuel Gebbe - 3D Art
- Sarah *"Tazzy"* Müller - Sound Design
- Syril *"Syriella"* Nowak - 3D Art
- Thomas *"MoKo"* - 3D Art
- Thomas Sauerzapf - Coding / Level Design
PATCH NOTES
V1.2
- Bugs in IceLevel fixed that you not trigger Cutscene before you actually up on the Mountain.
V1.1
- Game breaking bugs fixed.
- Portals didn't display the end location correctly due to levelstreaming issues.
- Fixed corrupted savestate between levels, so the end level and end scene can be triggered.
- Fixed one display widget handling issue, which caused all other widgets to cease after a uncertain amount of time and produced several errors which caused significant framerate drops.
- Fixed several errors regarding audio cues and weather stuff, that didn't act as intented.
- Fixed several crashing issues on startup.
This game was created within the ludum dare 49 game jam.