Unstable

by freitas
co-authored: @joao-ribeiro, @gild
Overall★★★★★★★★★★3.19
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★3.31
Theme★★★★★★★★★★3.38
Graphics★★★★★★★★★★2.96
Audio★★★★★★★★★★2.54
Humor★★★★★★★★★★2.31
Mood★★★★★★★★★★2.77
We took unstable to another level and decided to develop a game boy game with GBDK!

We challenge you to beat this game.

Don't have an emulator? Try it out at https://virtualconsoles.com/online-emulators/gameboy/

For best experience we recommend using Emulicious emulator.

! EPILEPSY WARNING !

Comments16

MechanizedIT4 Oct 2021, 00:47
Very hard to get passed the first spikes, and keep dying to something after them I can't see.
PaperAeroplane555
PaperAeroplane5554 Oct 2021, 02:10
yeah what the person above me said ^^^

is the hitboxes for the first set of spikes off??

and after that 'K' looking thing theres just blank space but i kept dying even though theres nothing
Joao Ribeiro4 Oct 2021, 12:50
The hit box from the spikes are 8x8 although the sprite is smaller @mechanizedit.

Hit box for the first spike only tigers if you fall over them @paperaeroplane555.
There is a very small sprite of two squares with a 8x8 hit box that you may be killing you.

Although it is possible to venture even further in to the unstable reality we will take in the feed back and remake the level and sprites to make it more user friendly!
LDJam user 174638
LDJam user 1746384 Oct 2021, 13:47
I fond the game is quite hard. Or maybe there is something I missed?
GeroX
GeroX4 Oct 2021, 14:03
I also found it very hard to make progress. Especially the two-pixel sprite was barely visible with the emulator.
I find it a very interesting idea to make a game boy game though. It just needs to be a bit more obvious where everything's hitbox is.
Joao Ribeiro4 Oct 2021, 14:52
The game is a bit hard we have remade the first level hope you like it!
@dekajoo
cppchriscpp4 Oct 2021, 20:04
Well, when I think of "unsable" gbdk is one of the first things that comes to mind :laughing:

I just grabbed the game in the past 5 from the main branch on github (the link provided here) and gave it a shot. The sound is interesting - it feels like it's coming from a boss level at the end of a game, but glitchier. That was pretty cool.

The glitchy graphics and graphic swaps are a cool effect. I'll admit I still had quite a bit of trouble with the platforming though. With the glitchiness it's kind of hard to tell where is solid and where isn't, or why you die at a certain point in a jump.

Still, it's a fun game, and I always love seeing entries made for classic consoles! Thanks for an interesting game.
freitasauthor4 Oct 2021, 20:14
@cppchriscpp Its awesome that you liked our "easter eggs"! We must admit that working with an SDK for the Game Boy is hard, even more when the team had 0 or close experience in game development :D
gild4 Oct 2021, 20:24
@cppchriscpp Thanks for mentioning the background music. I was in charge of writing it since I sorta do music as a hobby. It was my first time using tracker software to write 8-bit music, really interesting experience! It was really tricky to compile it to C files and link it to the game, the process is not very obvious.

With regards to the music itself, I just started to play a bass line using OpenMPT and kinda went with what I came up with on the spot. You are definitely right, it sounds like a final boss track :smile: . I had to import the .mod file to the huGETracker app though, because we faced some troubles in using gbt player to play the music. The sound would come out extremely corrupted, which in a sense was interesting, but it ruined the listening experience quite a bit. So we switched to huGEDriver and there it is!
zain6 Oct 2021, 00:01
Never thought I'd be playing a gb game jam game, but I had a lot of fun with it. It was pretty difficult, but the art and music kept me going. Nice game!
Zapturk
Zapturk6 Oct 2021, 03:42
Like the idea but hard to understand what you need to do to progress
LucDeligne
LucDeligne6 Oct 2021, 03:59
Played it on a 3DS and had a lot of fun with it.

The platforming is hard but ultimately feels fair.
I love what you've done with the graphics too!
MorePixels
MorePixels6 Oct 2021, 04:03
The game was pretty hard but it was really cool to see a game boy game made for a jam!
Gus Goucher
Gus Goucher6 Oct 2021, 13:43
I love the style! I feel like the platforming could have been a little tighter ('twas a little floaty) but it was a very well executed and cool idea! For the GameBoy, no less!
T R E F E T H E N7 Oct 2021, 01:00
Playing an actual GameBoy game was super neat, and I liked the implementation of buggy garbage stuff. Controls did not feel very nice, and the intense flashing from the glitch mechanic was brutal on the eyes. Nice music!
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