Unstable Dissonance
Unstable Dissonance
"Notes that are dissonant can sound harsh or unpleasant when played at the same time. Or they may simply feel "unstable";" https://www.earmaster.com/music-theory-online/ch05/chapter-5-3.html
Take some time listening to the soundscapes before merging them, sometimes the answer reveals itself
Game Created by Dominique McDonell (Sound Design) and Daniel Rosser (Games Programming, Game Design, Sound)
Audio was generated in Ableton for the jam
All Code for Game Design coded in the jam
Animations all coded in DoTween / custom lerps
We generated all the sounds, blending all musical keys for each unique soundscape
Aim of the game is to match musical keys in a way that feels right else the Singularity will become unstable and reset time all together
Big ups 17h 45m 40.0409s
Unity Engine 2021.1.23 URP
External Assets: PostProcessing URP, DoTween, Shapes FX, Space Toolkit
"Notes that are dissonant can sound harsh or unpleasant when played at the same time. Or they may simply feel "unstable";" https://www.earmaster.com/music-theory-online/ch05/chapter-5-3.html
Take some time listening to the soundscapes before merging them, sometimes the answer reveals itself
Game Created by Dominique McDonell (Sound Design) and Daniel Rosser (Games Programming, Game Design, Sound)
Audio was generated in Ableton for the jam
All Code for Game Design coded in the jam
Animations all coded in DoTween / custom lerps
We generated all the sounds, blending all musical keys for each unique soundscape
Aim of the game is to match musical keys in a way that feels right else the Singularity will become unstable and reset time all together
Big ups 17h 45m 40.0409s
Unity Engine 2021.1.23 URP
External Assets: PostProcessing URP, DoTween, Shapes FX, Space Toolkit
Comments10
Implementing some mechanic to track of how close the player is to succeeding at the goal of the game, or being more clear how existing mechanics of the game help the player tell if they are succeeding, I feel would definitely help a lot.
Otherwise, it's really neat what you were able to get done! :D
@miss-iiv @butterfly @almagor - Link working!!
@flywolfe Thank you!!! Oh wow yeah maybe the white flashes of the lines caused a power increase from the brightness. Maybe power supply issue filling all those bits! Used to happen to me on an old rig in games when flash banged! Apologies making your system unstable haha!
@nardanda Great feedback! I agree
@morhailen Thank you!!!!!