Unstable Engine Star Fighter

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You are a pilot of a dammaged space-ship. Every action from accelerating, to shooting, to colliding with anything causes your engine to become more unstable. Push it too far and you’re dead.

This is the first game I've ever made. It's really just a prototype, but I'm very proud of what I did in this one weekend thanks to the tutorials out there and the work that I've put into learning GMS2

I didn't get to include things I wanted, such as sound, but that's probably to be expected out of a first game made in a weekend.

I would really appreciate any feedback - positive or negative - that anyone may have on improvements I can make and things I could learn in game design.

All assets were designed and created by Alex Garcia.

This game was made in GameMaker Studio 2

I learned to code on-line from Shaun Spalding, SamSpade, Daniel Shiffman, RefresherTowel, and others that post on the gamemaker forums, thank you to that great community!

This game was made for the Ludum Dare 49 Game Jam.
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