Unstable Prototype

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My entry for LD49, I didn't get this finished, although I was a lot more organised this time round. It's basically a proof-of-concept for an idea around how power-ups could work for a vertical scroller. As the player accumulates power-ups, they're added as modules to the left and right of the player's ship. If one side of the ship has more power-ups, then the ship becomes unstable and starts to drift to the side with more power-ups. The bigger the difference, the faster the drift.

Enemy fire can destroy the power-ups, and if a power-up is lost, so are all power-ups outboard of the destroyed one so you can go from a perfectly balanced ship, to a massively unstable one with one enemy shot >:-).

Tried adding controls to move modules left and right, as well as to auto-balance, but the auto-balancing currently doesn't always work (okay, it very rarely works).
Found a bug?
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