The physical props are nice but a bit inconsistent between stick figure and nice detail on the cooling tower.
The resolution was way off for me (Chrome, Win 10, 1920x1080 monitor) so I couldnt see a bunch of the UI (didnt realise I could move at first). I am guessing there is some guidance in the UI that was off screen for me as to what to do because I was just running around trying to press things.
That was awesome! I finally fixed the reactor! For a while there I thought it was impossible but I was having some much fun I just continued fighting the leaks. Addictively good game! Well done!
Is it actually possible to fix the reactor? I figured out holding the "switch" up decreased the damage, but could not make it down to zero. Had to fix the pipes every so ofter so the value was always 1k+. Interesting entry, tho!
I did it. I fixed the reactor. You can all thank me later.
I, too, had issues seeing the UI but managed to figure it out. Would have liked more to do, but sometimes that's the limitations of making a game in 48 hours. Look forward to seeing future work!
I like the look of this game! And I was excited to go and figure out how to fix the reactor! I'm guessing you didn't have enough time to implement any cool puzzles because the trick is to just hold that one lever until damage goes to 0 and thats it. Wish you could have done something more with various tools and levers and switches that you would need to use.
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The resolution was way off for me (Chrome, Win 10, 1920x1080 monitor) so I couldnt see a bunch of the UI (didnt realise I could move at first). I am guessing there is some guidance in the UI that was off screen for me as to what to do because I was just running around trying to press things.
From what I gathered though its a neat concept!
I, too, had issues seeing the UI but managed to figure it out. Would have liked more to do, but sometimes that's the limitations of making a game in 48 hours. Look forward to seeing future work!