
Unstable World
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The world has changed a lot for the last 2 years. We now live in a very Unstable World. Let’s see how long you can survive when the laws of nature are against you.
- 1 changing level to explore (multiple waves)
- Unstable water/desert environment that changes during time
- Music and Sounds
- Use (WASD) to move.
- Press (Shift) to run.
- Press (Space) to jump.
- Press (Q) to roll.
- Press (C) to crouch.
- Fight
- Press (Left Mouse Button) to attack.
- Press (Right Mouse Button) to defense or aim with a weapon.
- Press (R) to reload weapon.
- Press (G) to throw grenades.
- Press (Z) while aiming to zoom.
- Press (U) to drink equipped potion or use the inventory.
- Press (Tab) to lock-on to the closest enemy.
- Use (arrow keys) to swap between equipped items or use the inventory.
- Other
- Press (Escape) to open the menu, this also pauses the game.
- Press (I) to open the inventory, this also pauses the game.
- Press (E) to interact with objects.
- Press (M) to show the map.
Controls can be seen anytime in the inventory during the game. You also can play this game with your gamepad.
When we upload a new version of the game we also update the changelog here.
- Fixed Bug: Spawner sometimes doesn't spawn 6 gunners and players get stuck in that objective.
- Fixed Bug: Opening two menus (pause-, inventory- or vendor menu) will result in weird controls.
- Fixed Bug: Enemies can kill you while you are in the inventory- or vendor menu.
- Balanced the game: Enemies drop loot, more chests appear, adapted enemy health and behaviour.
- Added arrow to minimap that points to the nearest objective.
- Made area to play smaller and surrounded by rising walls of water.
- Added controls overview to inventory menu.
- Matthias Young [aka "Ferocious Industries"] (3D Artist), Website, YouTube
- Steve Messier [aka "IntoDarkness"] (Character Artist), Twitch
A list of the full credits and assets we used can be found in the game.
Video:
Screenshots:
Features:
- Third-Person-Shooter gameplay- 1 changing level to explore (multiple waves)
- Unstable water/desert environment that changes during time
- Music and Sounds
Controls:
- Movement- Use (WASD) to move.
- Press (Shift) to run.
- Press (Space) to jump.
- Press (Q) to roll.
- Press (C) to crouch.
- Fight
- Press (Left Mouse Button) to attack.
- Press (Right Mouse Button) to defense or aim with a weapon.
- Press (R) to reload weapon.
- Press (G) to throw grenades.
- Press (Z) while aiming to zoom.
- Press (U) to drink equipped potion or use the inventory.
- Press (Tab) to lock-on to the closest enemy.
- Use (arrow keys) to swap between equipped items or use the inventory.
- Other
- Press (Escape) to open the menu, this also pauses the game.
- Press (I) to open the inventory, this also pauses the game.
- Press (E) to interact with objects.
- Press (M) to show the map.
Controls can be seen anytime in the inventory during the game. You also can play this game with your gamepad.
Post Jam Changes:
We are going to fix some bugs and listen to the feedback in the comments.When we upload a new version of the game we also update the changelog here.
- Fixed Bug: Spawner sometimes doesn't spawn 6 gunners and players get stuck in that objective.
- Fixed Bug: Opening two menus (pause-, inventory- or vendor menu) will result in weird controls.
- Fixed Bug: Enemies can kill you while you are in the inventory- or vendor menu.
- Balanced the game: Enemies drop loot, more chests appear, adapted enemy health and behaviour.
- Added arrow to minimap that points to the nearest objective.
- Made area to play smaller and surrounded by rising walls of water.
- Added controls overview to inventory menu.
Credits:
- Dietmar Puschmann [aka "Rayo"] (Main Programmer), Website, Twitter, Youtube- Matthias Young [aka "Ferocious Industries"] (3D Artist), Website, YouTube
- Steve Messier [aka "IntoDarkness"] (Character Artist), Twitch
A list of the full credits and assets we used can be found in the game.