Unstabled

Unstabled

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.23
fun: 3.21
innovation: 2.70
theme: 3.48
humor: 4.12
mood: 3.37
I like to use Ludum Dare to learn new things, and so long before the theme was announced I committed to a JRPG-style battle system. Oops. :grin:

Keyboard Controls


- Select: Arrow Keys
- Confirm: Enter
- Cancel: Escape

Walkthrough


Please don't look at the below unless you _really_ get stuck. But if you do, and want to see the ending...

!> What the enemy says at the beginning of each turn signals what move they will make next.

!> "Take this!" -> Attack
!> "You think you'll win? Get off your high horse." -> Attack
!> "Come and get me!" -> Defend
!> "Hoof, hoof..." -> Defend
!> "Time to stop horsing around..." -> Special
!> "Saddle up, Gainsborough!" -> Special

!> "Hyaaaah!" -> Attack
!> "You fight well... For a horse." -> Attack
!> "..." -> Defend
!> "Hyaaaaaaaaaah!" -> Special
!> "Taste my blade, foal creature!" -> Special

Known Bugs


- HTML5
- ~~If the game freezes when starting a battle, start over and skip all the dialogue.~~
- ~~Battles cannot end in a draw.~~

Bug Fixes


- HTML5
- Fixed freezes during dialogue.
- Fixed ability to recognize a draw as a game over.

Tools


- Godot
- Aseprite

Attribution


This information is also in the in-game credits, but I’d like to draw extra attention to:

- Art by Jason Perry (http://timefantasy.net/)
- Music by Eric Matyas (http://soundimage.org/)
Found a bug?
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