A survival-builder game about an island with an *unstable* volcano at the center.
---HOW TO PLAY---
SURVIVE THE VOLCANO
If you survive the 3 rounds of the volcano eruption, you win!
But watch out! If the lava of the volcano touches the water, a dangerous acid rain will cover the island killing all the people. If this happens, you lose...
Each round the volcano generates 1 lava block that.
RAISE A TROPICAL VILLAGE
You can build structures to stop the lava advance:
Each lava block has 100 points of health and needs to destroy the structure before moving to the next tile. So you can build 2 Houses on the way and eliminate the lava block, for example.
Very cute concept, especially loved the start animation and the water movement - might have failed my first run by looking at it :D The music is a banger as well
Maybe a way to drop the house while having it "on" the cursor would be nice. But pretty cool concept overall.
Those're some nice, polished graphics! The gameplay was easy to understand, but I felt like it was a little slow at times. If you wanted the game to become a little more hectic, speeding up the timers as well as adding additional building types might be the trick to taking this game to the next level. But I'd say it was impressive work nonetheless.
The concept is interesting, but the gameplay feels a little too simple: you build one mill, and then just always keep 100 food to place two houses once the eruption starts. But the potential is there.
The graphics were good. The gameplay I think could have used some more attention... it wasn't clear what to do at first, although I was able to figure it out... but it definitely could have used more feedback, a tutorial, or something along those lines to explain what was happening. The UI elements were also very intrusive (they took up half the screen) and made it harder to see what was going on. I also noticed that the game world was still interactable when the mouse was over a UI element.
@oneiromancer thanks! yeah I know, the original idea was to have more buildings and more volcano attacks with different lava types. But the idea was a little too much for a gamejam 😅
@doomshmuck thanks for the feedback! there was no time for a tutorial, so I had to write instructions on the ludum dare page 🤥 About the UI I have to adjust it properly for every resolution, what is yours? Yeah, that is a known bug :/
@tomasaquistapace yes that is a big problem. It happens cause' the lava block checks if the next hextile has a building once before moving. I must refactor the whole lava system because its a buggy messy rn.
Dam so we're sacrificing our resources to keep the lava from killing us all? It's pretty fun to do tbh. The music helps a lot! A very catchy track. The graphics are really cute as well! Love the overall vibe.
Human versus the nature is a nice theme! Graphic is satisfying, I love the animation of the windmill and the volcano. The game pace is a bit slow and easy, if there is more way to against the volcano then the game can be more dynamic. Overall it's very great as a jam game, great work guys!
Nice little game I see you had to pivot because of time but I see what you were going for. The music and visuals go very well with each other and I'd be interested to play a full version of this if you do make one
Cool idea. I love the effect of the map showing up on the screen. I don't like sounds in the background that much to be honest. Besides that, good job!
Comments29
it also has nice graphics and a soundtrack that fits
There was something about timing, like building a house once the lava is moving to that tile doesn't seem to count?
Having an in-game tutorial that explains things would be nice, but I appreciate that in a jam, that can take a while for a game like this.
Good job!
Maybe a way to drop the house while having it "on" the cursor would be nice. But pretty cool concept overall.
About the UI I have to adjust it properly for every resolution, what is yours?
Yeah, that is a known bug :/
Great work!