Imagine that you are a family psychologist, but remember that the fate of two married couples is in your hands!
Smiths and Wilsons are completely different couples with different problems, but they still have something in common ;) Their love is unstable, your task is to help them not to lose it!
Quite an entertaining story to play through! The graphics work wonderfully for the narrative, and the sound design (music and SFX) is nicely done, especially the character's voice blurbs--would be nice if there were more variations available, though.
Some issues: at some point after replaying the game a few times, the music stopped playing completely. Also, the volume of Eugene's voice blurb is a bit louder than the other characters' blurbs. Additionally, the 'Start' option seems redundant since you can just choose the family you want to talk with through the 'Families' option.
I wondered if there was a secret ending that you can get if you break up the two families since the story implied that there were certain relations that could potentially occur if that happened... Overall, it was a fun game that could easily be expanded (post-jam) to have more families included in it.
It's an original concept and fun to read and play it. Graphics and sounds are pretty well done. Being able to make a couple of stories with endings makes it better. Good job!
Really neat game! The art and atmosphere is good and we like the characters' different personalities. One thing that we would have liked to see is a bit more user feedback, for example buttons lighting up to show they are being clicked or hovered.
(Spoilers ahead) It was a bit hard to see what the right choice was. Siding with the wife in the Wilson family leads to a loss, which implies that the right path (which MUST be taken) is to stop her from going outside and enjoying her hobbies which sounds rather morally dubious. (Perhaps this is on purpose?)
The voices and sounds are a nice touch. We also like the spin on the theme.
Experience was pretty short but great! I hope you will not have problems with that girl robot voice ;D (you should put your unity files in a folder before zipping it) Well done!!
I really liked the idea, as being a fake (?) psychiatrist giving weird advices sounds really fun. I replayed it to see what other choices were there
//spoilers// Not a big fan of having to keep the robot away from her hobbies tho but maybe the fact that it's a bad advice (even tho it worked to keep the couple together) was intended? I feel like those people really would be better off with other partners but once again maybe that was the point?
The drawings are really nice, and the voices were a nice touch!
The art was great but I'm not really client of this kind of game. Some choices were really morally oriented and characters descriptions were a little bit... Offensive (from my point of view). I won't make some therapy theory here but if you want to help people, you probably shouldn't taking them down at first sight. But still a good game :)
Good interpretation of the theme. Cool style. It could be in a store. I would buy.
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blobo9 Oct 2021, 20:00
Wow, I love the character designs! The art is super charming! I love the typo on the diploma, ha! The story was nice, and I helped everyone one first try! The little mumble noises the characters make are real fun too! It's a bit short, and I wish there were a few more families to help out. Cool game, and nicely done!
Interesting premise to make a game about a marriage counselor, though I admit, I actually have some gripes with the premise that the way to "win" the part with the robot is to just make her stay home and deprive her of her joys in life. However, I still think it was pretty well executed given the amount of time we had, and I like the fact it had multiple endings!
Good work! Dandy idea! A little buggy and I don't like replica speed. It was too slowly and what's a pity that I can't do anything with this. I like graphics! Congrats!
Comments31
Спасибо за игру!
Some issues: at some point after replaying the game a few times, the music stopped playing completely. Also, the volume of Eugene's voice blurb is a bit louder than the other characters' blurbs. Additionally, the 'Start' option seems redundant since you can just choose the family you want to talk with through the 'Families' option.
I wondered if there was a secret ending that you can get if you break up the two families since the story implied that there were certain relations that could potentially occur if that happened... Overall, it was a fun game that could easily be expanded (post-jam) to have more families included in it.
(Spoilers ahead)
It was a bit hard to see what the right choice was. Siding with the wife in the Wilson family leads to a loss, which implies that the right path (which MUST be taken) is to stop her from going outside and enjoying her hobbies which sounds rather morally dubious. (Perhaps this is on purpose?)
The voices and sounds are a nice touch. We also like the spin on the theme.
Cool project, guys!
(you should put your unity files in a folder before zipping it)
Well done!!
//spoilers// Not a big fan of having to keep the robot away from her hobbies tho but maybe the fact that it's a bad advice (even tho it worked to keep the couple together) was intended? I feel like those people really would be better off with other partners but once again maybe that was the point?
The drawings are really nice, and the voices were a nice touch!
Very cool art and sounds
also (spoilers here) was it implied that the robot leaves to go with the husband of the other partner? The flowers link definitely made me think so!
I would like more families, and also a transition when time changes happen - even just a fade to black after you make a suggestion. But good!