I was a bit lost as there were no instructions provided. I became trapped in a room even after killing all the monsters as I was unable to open the doors. Also, what did the "F" key do? It seems like a good base for a game but it lacks a bit in my opinion.
Couldn't play a lot cause my computer started hyperventilating (from the HD graphics probably, idk). But the illustrations are really nice, I especially loved the one where we see the water person's back, and they're facing the monsters. Probably needs a bit more work to be playable (i didn't understand the F either I think? it seemed to pause the monsters, but only for a second, and I didn't understand the use of the move since we are faster than them anyway). But it's a nice prototype :slight_smile: and the story made me curious! Congrats on achieving this!
Great game. It was fun to explore the dungeon and kill the endboss. The graphics are also well made. I'm not a huge fan of the camera sliding. Also it would be great if the game would give a little bit more feedback on whats happening.
As a tip, I would try to create a normal map for your graphics. It's a easy and cheap way to create some depth. There are a lot of generator on the web for such things. Eventually also works for your cutscene graphics, to use a normal map and real lights.
Comments6
Probably needs a bit more work to be playable (i didn't understand the F either I think? it seemed to pause the monsters, but only for a second, and I didn't understand the use of the move since we are faster than them anyway). But it's a nice prototype :slight_smile: and the story made me curious!
Congrats on achieving this!
As a tip, I would try to create a normal map for your graphics. It's a easy and cheap way to create some depth. There are a lot of generator on the web for such things. Eventually also works for your cutscene graphics, to use a normal map and real lights.