Zombie Night

by plsdnt
Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★2.25
Audio★★★★★★★★★★2.50
Mood★★★★★★★★★★2.75
Zombie Night is a fast-paced top down shooter made for Ludum Dare 49, the goal is to keep your House stable for the most amount of time as possible.

Coding and Art by Afonso Borges

Sound effects made using sfxr

Game itself made whith the Godot Engine

This is my first game that im publishing

Comments5

Its_Capp
Its_Capp4 Oct 2021, 15:28
I liked this, it's very simplistic but it's executed well, cool game :)
MeanSquaredError7 Oct 2021, 13:16
This was really hard to survive. I like how you have to find a balance between protecting yourself and protecting the house.
I tested/reviewed the game in this video: https://youtu.be/s4yliNM61Xw
zSharpFire
zSharpFire17 Oct 2021, 21:50
I saw your comment under @meansquarederror video and decided to give your game a shot

This game has a terrible ton of potential but is pretty blank right now ( can't blame you, you have just a few days to make it ), here's some improvements that could be made:

- More diversity in weapons: The game was getting pretty awkard but then i saw a different type of gun, had my burst of serotonin with it and then realized those were the only 2 guns, which made me pretty sad :(.
- More details: I like the simple graphics but they were also pretty blank; maybe just some grass, some shadows or more noticeable particles could make the trick and make the game much better.
- More enemies: Maybe some variations of the zombie: fast ones, big strong slow ones, ranged ones ecc.
- gg ez: Maybe there should be some way to get HP back to your house; right now once you lose a point it's gone forever.

Noticed how i used the word More so much? that's what i mean by _" the game is blank "_

Leaving the work that you could do, here are some things that i liked :)

- Screen shake was optimal and fitted perfectly.
- SFXs are great.
- The AI is less braindead than i thought it would be.

I highly suggest you work on this game even after the game jam _(if you have the motivation obviously)_, this can become a masterpiece

*Keep the good work up!*
plsdntauthor14 Nov 2021, 14:08
@zsharpfire thank you so much for your comment and feedback!, as you probally saw in my coment in the meansquarederror video this means THE WORLD to me, seeing peoples reactions and opinions about my first ever game that i published makes me happier then ever!, i completly agree whith your feedback, the game in general is preety blank and needs some more details in the graphics, more enemys, and more guns, fun fact i was planning to add an smg to the game and i even made the sprite for it but i wasn't able to 100% implement it due to time contraints, and i also wanted to add some pathfinding to the enemys, because as you probally noticed some of the zombies went to the house and others went to attack the player, but the zombies that went to attack the player collided whith the house and they would stay stuck unless the player moved a little bit, and the reason why i didn't added pathfinding to the enemys is because the current built in way to add pathfinding in godot (whish is the game engine that i used to make the game) is not that great and it only works if you use it in a Node called "Tile Map" but there will be an update in the built in way that godot handles pathfidning in godot 4 which is probally gonna come out in 2022, i also really apreciated you commeting about some things that you liked about the game, when i was adding screen shake it was really only used to add some juice and impact to the game and i thought no one would notice it, but apparently someone did :), the sound effects were made using a relly simple and light weight program called Sfxr and honestly if you wanna quickly get some nice chiptune style sound effects, it is a really cool piece of software, and i think that the AI is overhaul fine but again, i really wish could add some pathfinding to it, in general for my first ever game the i published and whith a time limit of 48 hours (i know that the jam is 72 hours but i could only work on the game during the weekend)i think it is a fun game and i give a big thanks to everyone that played and left a comment about the game, THIS IS A DREAM COME TRUE TO ME :D, btw im sorry if i messed up any words english is not my main laguage
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