Zombie Night
Zombie Night is a fast-paced top down shooter made for Ludum Dare 49, the goal is to keep your House stable for the most amount of time as possible.
Coding and Art by Afonso Borges
Sound effects made using sfxr
Game itself made whith the Godot Engine
This is my first game that im publishing
Coding and Art by Afonso Borges
Sound effects made using sfxr
Game itself made whith the Godot Engine
This is my first game that im publishing
Genres: shooter
Comments5
I tested/reviewed the game in this video: https://youtu.be/s4yliNM61Xw
This game has a terrible ton of potential but is pretty blank right now ( can't blame you, you have just a few days to make it ), here's some improvements that could be made:
- More diversity in weapons: The game was getting pretty awkard but then i saw a different type of gun, had my burst of serotonin with it and then realized those were the only 2 guns, which made me pretty sad :(.
- More details: I like the simple graphics but they were also pretty blank; maybe just some grass, some shadows or more noticeable particles could make the trick and make the game much better.
- More enemies: Maybe some variations of the zombie: fast ones, big strong slow ones, ranged ones ecc.
- gg ez: Maybe there should be some way to get HP back to your house; right now once you lose a point it's gone forever.
Noticed how i used the word More so much? that's what i mean by _" the game is blank "_
Leaving the work that you could do, here are some things that i liked :)
- Screen shake was optimal and fitted perfectly.
- SFXs are great.
- The AI is less braindead than i thought it would be.
I highly suggest you work on this game even after the game jam _(if you have the motivation obviously)_, this can become a masterpiece
*Keep the good work up!*