
A Title About Shapes
Resources (shapes) spawn on the edges of a map, you must monitor the grid to get them to their correct location. Inevitably, demand will outpace supply as the grid becomes polluted and too chaotic to manage.
Genres: puzzle
Comments10


KewDev4 Apr 2022, 12:39
Good job! Cool game, with an idea i haven't seen before. The game gets hard a bit too quickly, so its easy to understand but hard to master!

eggsscrambled5 Apr 2022, 03:52
Cool game, the difficulty is way to hard for me. Not sure if that's just a skill issue though.😂
LDJam user 2578105 Apr 2022, 03:53
I liked the presentation and the idea a lot, though I found it a bit too difficult to get very far. Nice work!
beignet5 Apr 2022, 03:55
Neat take on classic pipe puzzle. Difficulty gets from 0-100 real quick, but I can see this becoming really addicting once you get good.
Raphiell5 Apr 2022, 04:17
It got difficult fast, and I felt like almost immediately I was in situations where I couldn't meet the demand because the supply arrows were blocked by my other paths. Not terrible if it happens, but it felt like every try it would.
Other than that it was great! Well done.
Other than that it was great! Well done.
Mikomoares5 Apr 2022, 16:54
Fun little game! I like the puzzle-action mix! Well done!
Zido9 Apr 2022, 10:38
The difficulty curve raises really fast ^^' Nevertheless, it was a cool game!
guoboism10 Apr 2022, 02:10
Cool idea, but too hard,too tight. Sometimes I wonder if a solution is possible, yet it is real time and pause time is even limited. I wish the game can be more relax.
Good work!
Good work!

Alchemic21 Apr 2022, 19:04
Sometimes there are situations where it's impossible to route things correctly, usually because the edges just contain straight lines and there's no possible path to be made.
Neat concept though, I like the limited pause and the high action gameplay.
Neat concept though, I like the limited pause and the high action gameplay.



In my opinion, the difficulty increases a little to quick. I'm world champion though :v: