The building was a bit confusing, maybe a description of what each item does would make it easier to understand. On one of my runs, the aliens seemed to only spawn on the top left corner. The gameplay is good as well. It was a fairly fun game. Nice job.
This is best RTS I've seen in LD50 so far - nice execution. I thought I had a pretty solid defense until the bigger bugs that spawn later arrived. Losing swaths of my wall was crushing and I couldn't recover in time. Good entry!
Reminds me a lot of Vectorio, I really like the concept. I'm a big fan of games like these so I was glad to see it pop up. I just wish I had more resources at the start to be able to make some mistakes for learning's sake. Solid entry.
I like tower defence games, but its hard to start, you really don't know what to do. Towers also sometimes glitch out and target enemies far away and ignoring those close by.
It was pretty fun balancing between placing refineries to get more income in the long run and towers to actually survive incoming enemies. I also liked that you have to build factories to place the different towers, instead of just having access to everything off the get-go. More tower variety would be nice, but of course, overlord Mike Kasprzak only gives us a measly 72 hours :shrug:
One criticism that I do have is the exploding enemies. A shorter radius and/or weaker damage would have been nice. I couldn't last too long with those little devils on the field, they are the main antagonists of the game. Maybe I'm just a dummy, it sounds like other people in the comments made it farther than me.
I spent a good bit of time playing the game regardless, it's super fun. I hope you'll make another fun game in Ludum Dare 51!
Comments7
Towers also sometimes glitch out and target enemies far away and ignoring those close by.
It was pretty fun balancing between placing refineries to get more income in the long run and towers to actually survive incoming enemies. I also liked that you have to build factories to place the different towers, instead of just having access to everything off the get-go. More tower variety would be nice, but of course, overlord Mike Kasprzak only gives us a measly 72 hours :shrug:
One criticism that I do have is the exploding enemies. A shorter radius and/or weaker damage would have been nice. I couldn't last too long with those little devils on the field, they are the main antagonists of the game. Maybe I'm just a dummy, it sounds like other people in the comments made it farther than me.
I spent a good bit of time playing the game regardless, it's super fun. I hope you'll make another fun game in Ludum Dare 51!