AMBROSIA

by pierogo
Overall★★★★★★★★★★3.62
Fun★★★★★★★★★★3.33
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.41
Graphics★★★★★★★★★★3.63
Audio★★★★★★★★★★3.54
Mood★★★★★★★★★★3.94
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You woke up aboard the USS Ambrosia research submarine.

You are all alone, and something's very wrong with the ship.

Good luck.


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AMBROSIA is our second attempt at making a "horror-ish" 3D game.

Its short story features atmospheric locations,
original soundtrack and voice acting,
all combined with puzzle-based gameplay akin to Sokoban.

We had tons of fun making it, hopefully you'll like it!

*\- CLOWNWORKS team*

- Krzysztof “Lisek Gagatek” Dobrzański
- Kacper “Pierogo” Herchel
- Maciej “Bułke” Ziółkowski
- Dominik “Dokan” Pałkowski

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Comments16

Emaigualmc2_art
Emaigualmc2_art5 Apr 2022, 15:07
I thought it was a very good and fun idea, the puzzles were well implemented. I think a higher polish on the textures would look amazing, very well done! xD
LDJam user 2801895 Apr 2022, 15:09
Wow.. I really liked the horror vibe of this game, and the small puzzles with the pushing and pulling were very fun to figure out. Would love to see more of this! Also I love submarines :D
real_flamingicecubegames
real_flamingicecubegames5 Apr 2022, 15:59
That game was great, it felt like I was playing an Amnesia custom map. My only complaint that I have was the radio. It kept repeating the beginning dialogue over and over again. Other than that, the graphics, atmosphere, sound, and music were all on point.
KidderTTV6 Apr 2022, 02:51
This one was really good
Bastienre4
Bastienre46 Apr 2022, 14:14
Mood is awesome. Voice acting too. Real good job to the team, feels polished.
LDJam user 243929
LDJam user 243929author6 Apr 2022, 14:23
@real-flamingicecubegames

Thanks for the kind words! Especially the comparison to Amnesia :smile_cat:

And yeah, the radio thing is a last minute bug we didn't notice. We'll get a bugfix release for that up soon :sweat_smile:
Azzure
Azzure8 Apr 2022, 04:19
Pretty good job! I really got into the atmosphere as if I was there. I think the radio was a nice addition but maybe it would have been better if it had more space between the lines.
The puzzles were very entertaining, excellent job for such a short time!
fizzbark
fizzbark8 Apr 2022, 09:01
Neat game, good atmosphere. the boxes were a little tricky to interact with at times - a couple of times they moved in directions I wasn't facing when I pulled. Puzzle design was simple but good, great length and pacing for a jam game.
Porcus_Pie
Porcus_Pie9 Apr 2022, 00:10
This was a really solid and polished entry! The vibes here are just perfect, you managed to craft such an atmosphere without ever really introducing any sort of monster or typical horror tropes, so congratulations on that part. The puzzles as well were really nice, simple but not to the point of me breezing through it, I did have to sit and work through some of the later pushing and pulling puzzles, and you managed to add a decent amount of variety with one small mechanic. The graphics were also really nice, simple but effective. I think my only issue is the lack of HUD. I know this adds to the atmosphere, but subtitles for the radio might have helped me feel less lost, and having some form of breath indicator outside of the sudden "you are dying go quick" screen effect would have been welcome. Overall though this was great, I really enjoyed this and you got a nice spook from me in the middle of a polished puzzler.
radmccool
radmccool9 Apr 2022, 01:20
i loved this. the mood was excellent and was a fun take on the block pushing genre. this is my first game to rate of the jam and i couldnt have asked for something better. i found the puzzles fun, a couple of them made me feel like an idiot for not seeing the solution, which to me is the perfect balance.

i think if you got rid of the magic stuff and had things seem more realistic it would really improve the feel. the glowing orb and boxes sets up an expectation for something fantastical that isnt really needed. just being in a submarine is a horror in and of itself... i think some kind of sci-fi tool like the gravity gun in half-life 2 would be more fitting.
Itskdog
Itskdog9 Apr 2022, 15:37
Really liked the atmosphere and the mood of the game. The controls could use some work. Good job!
Benjamin Humes9 Apr 2022, 18:27
Had to step away from my computer for a second. Pressed escape thinking it would be a pause menu. Lost all my progress instead.
LDJam user 243929
LDJam user 243929author9 Apr 2022, 18:37
@benjamin-humes Ouch, sorry for that. A pause menu was on our backlog but we didn't manage to squeeze it in because of some last-minute issues. If you progressed at least a few minutes into the game you should hit an autosave spot though - then you can use the Continue option in the main menu.
gamescodedogs
gamescodedogs10 Apr 2022, 17:45
Great horror game, i really love the mood. Please go on!
phil_lesnar
phil_lesnar12 Apr 2022, 03:30
I loved the atmosphere! And the use of 3D space. I had difficulty with the puzzle controls, but it was a great experience.

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