AquaGone

Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.57
Innovation★★★★★★★★★★2.79
Theme★★★★★★★★★★3.46
Audio★★★★★★★★★★2.98
Humor★★★★★★★★★★2.53
Mood★★★★★★★★★★2.94
This is my jam game AquaGone. For this game, full screen is recommended.

In this game, water is slowly rising around the island and you have to keep it from overtaking the entire island. If you hit the rising water, the game is over.

The goal of this game is to find sticks and coins around the map and pick them up, and sell sticks in the pond at the top of the mountain. 1 stick sells for 1 coin, and you can buy super sponges which will automatically lower the water level surrounding the island for 2 coins per super sponge (lowering the water level by 10). The water slowly gets faster as you play.

I made all the music and sound effects by myself, I did not have time to make customize the art.

Sometimes the audio doesn't start when you play, if it doesn't play audio try refreshing the page and full screen after reading instructions and closing them, as that should make the audio play if it wasn't playing before.

Controls:

WASD or Arrow Keys to move

Shift to run

Space to jump

P or F to pick up sticks and coins

Comments19

Moonblast
Moonblast4 Apr 2022, 22:33
I've seen a lot of sea-level rise games, and this one doesn't go through the motions. It's fun to operate
AppoxGames
AppoxGames4 Apr 2022, 22:40
The graphics were nice, specially on the water. Only feedback i have is that it would have been nice to auto pickup instead of pressing P.

Well done!
CodeChomper
CodeChomper4 Apr 2022, 22:43
The water shadder was really nice. I couldn't find how to turn my sticks and coins in for sponges... Would have been nice if a few sticks made a trail to the place to turn them in so the play knew where it was. I did enjoy walking around the island looking at it!
tigerj
tigerj5 Apr 2022, 00:24
I am clearly bias due to your use of tigers. It's a very creative concept and different than the other games I have played. I very much enjoyed streaming this! I didn't notice the pond right away which took me a play through to discover.
TomatoOmelet
TomatoOmelet5 Apr 2022, 01:03
I like how the shop is under water run by tigers. Noice job.
Thenerdster5 Apr 2022, 02:25
Such a simple game but you added some real creativity with the hidden items and tigers etc. Well done!
Geryon Games
Geryon Games5 Apr 2022, 03:37
This is a great take on the theme! I'm a huge fan of the level design and the concept is great. Wonderful execution!
Guy Girmonsky5 Apr 2022, 17:18
Nothing prepared me for two rich tigers hanging underwater.
I loved the art! Would make the pickup automatic, but not much else comes to mind. Was pretty nice!
sleepyGrin
sleepyGrin5 Apr 2022, 21:51
loved the idea of the underwatar tigers! Good job :)
Okamit
Okamit5 Apr 2022, 23:21
Interesting take on the game, always fun to see what people have time to do in 3D in such a short time!

Good job!
jitspoe
jitspoe6 Apr 2022, 02:38
Interesting take on the theme -- the water collider was a bit aggressive -- maybe make it so the player has to be fully in the water to lose.
Oliver Richmeier6 Apr 2022, 11:53
Really weird and creative, I like it! While not the most engaging, it's interesting to explore
Kat6 Apr 2022, 18:42
Interesting take on the topic. Would have like the island to be a bit easier to navigate. Good job.
Cryptomnesic7 Apr 2022, 11:39
Try dashing through, then time for hidden path.
Snory
Snory7 Apr 2022, 12:47
"For educational purpose only" lol. :)

The shop hidden in the pond reminder me some star wars game in the style of Jedy academy where there were hidden places. It was a good feeling. :)

Nice entry, thanks.
Skleembof
Skleembof11 Apr 2022, 22:23
That was definitely an experience unlike any other

The magical tiger twins of the pond who trade sticks for coins and coins for super sponges were a wonderful addition to this masterpiece. The soundtrack was also surprisingly catchy.
Egor01012118 Apr 2022, 16:02
Good entry! I like water
JOZGames
JOZGames20 Apr 2022, 23:40
simplesmente não carrega 🤷‍♂️
BlueDingo
BlueDingo21 Apr 2022, 02:01
Neat concept, it would be kinda cool to see an exaggerated version of the gameplay loop, where the sticks are scattered everywhere in abundance, collecting hundreds to turn in for just a sponge
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