AstroPhysical

Overall★★★★★★★★★★3.40
Fun★★★★★★★★★★3.22
Innovation★★★★★★★★★★3.49
Theme★★★★★★★★★★3.99
Graphics★★★★★★★★★★3.52
Audio★★★★★★★★★★3.10
Humor★★★★★★★★★★2.83
Mood★★★★★★★★★★2.98
Welcome to AstroPhysical!

A massive asteroid is hurtling towards Earth. The impact is, frankly, inevitable. But don't worry! Using the many tools in your arsenal, you can give the citizens of earth a few extra hours to live out their lives in peace :)

MAKE SURE TO DO THE TUTORIAL! On your first playthrough, press "New Game".

Changelog:

04/04/2022 - Fixed game breaking bug in "end game" screen - permitted by LD rules.

05/04/2022 - Fixed bug where you could (for some reason) spam the gravity tractors all over the screen, and yet still the gravity tractors were not working (this is what happens with 2 days of no sleep :P )

08/04/2022 - Fixed gravity tractors (again) and bug where tutorial would skip if you clicked anywhere but the dialogue boxes

Have fun! And remember to post your score in the comments :D

Comments76

LDJam user 279610
LDJam user 2796104 Apr 2022, 19:36
I got the error "Cannot be opened"on my Mac. It worked fine on my PC. Interesting idea. The instructions were super long, maybe not necessary to be that big?
Arihan10author4 Apr 2022, 20:40
@david-york Thanks for the feedback! Yes, I have told by others as well that the opening is too long. Perhaps I should have split the story and instructions into two separate parts lol. Will play your game soon!
DevParty4 Apr 2022, 21:07
Very fun game! It looks like we had the same idea as well. Overall, the music was nice and the graphics were very space-ey. 9/10
muriel4 Apr 2022, 21:13
Very addictive, in the end I was kind of able to mine and get solar at the same time, as I'm right handed it was difficult though as I need to mine in my left (with my right hand) and use the space (with my left hand) in the right of the screen.

It is a great game for aspiring pianists jaja as you need to do multitasking with both hands :)

Thanks for this entry.
TheDevAtlas
TheDevAtlas4 Apr 2022, 21:16
This was a fun game! I liked how the player is given the choice of how to delay the asteroid with different tools. I wish there was more to do after a few rounds of gameplay, but I looks and plays good.
Arihan10author4 Apr 2022, 21:20
@devparty Thank you for the feedback! I'm playing your game right now, and you're right! It's similar to mine but even better :D Good job!
LDJam user 288322
LDJam user 2883224 Apr 2022, 21:20
Super fun, I love how you actually become the nuke. The audio is catchy, unique gameplay, honestly super well made.
Arihan10author4 Apr 2022, 21:22
@muriel Thank you for the detailed feedback! I intentionally designed the mechanics so you could do multiple at the same time :D Was going for a single player overcooked-type feel. And the piano idea sounds great lol
Arihan10author4 Apr 2022, 21:23
@thedevatlas Thanks for the feedback! Hopefully I'll have time to expand this into a full game with rounds and asteroid waves. Maybe I'm getting too far ahead of myself :sweat_smile:
Remco
Remco5 Apr 2022, 10:41
That was a lot of fun :-) I like how you sell the franticness of the situation mostly through gameplay. (Though music and graphics help a lot too.) The solar beam is difficult to get, though sometimes it seemed easier.

It's a bit of a shame that, when you smash the asteroids to smaller pieces, the smaller pieces _almost_ follow the same trajectory, so most actions actually don't delay the asteroid as much. I tried breaking stuff up into smaller pieces and then deploying the gravity thing, but that didn't seem to do much.

The nuke was cool! Though the first time I could deploy it I lost the game while in nuke mode, so it sort of got stuck until I pressed escape, then I lost my mouse cursor. I thought it was a weird, buggy ending screen at first because of that :-p
Arihan10author5 Apr 2022, 12:38
@remco Thanks for the feedback and kind words! I tried as much as I could to make the game feel balanced with the abilities but I guess I ended up kind of undervaluing them in the end :sweat_smile:

And thanks for informing me about the nuke bug! That was a scenario I had (for whatever reason) not considered and will be sure to fix soon :grin:
Dan Smith
Dan Smith5 Apr 2022, 14:52
Had a fun time and especially loved the nuke. Could imagine it being expanded if you had more time to use a wider range of approaches and more variety in the asteroids. But for the time given I think this is really cool :)
CrishNate
CrishNate6 Apr 2022, 09:20
Cool concept! Really liked the mini-games you put in to. But for me the energy one seems off (or maybe it is input delay), because when I press exacly on the spot it doesn't register, so it only works when I press it before it touches the bar.
Also not sure I got how gravity tractors works, because seems mine doesn't do anything :)
Found little bug where you can fill ore when it already filled up
Noice you've added seems not fitting for me

Overall good entry, also this game reminds me of games like "Please, don't touch anything"
Arihan10author6 Apr 2022, 20:30
@crishnate Thanks for the feedback! I think it was mentioned in the tutorial but the "gravity tractor" attracts small asteroids to it.
Arihan10author6 Apr 2022, 20:31
@tigerj Thanks again for the awesome stream! :D
Cube Logic
Cube Logic6 Apr 2022, 20:57
Cool game! the artstyle adds a lot to the retro feel of the game and every task in the game is nice and rewarding
gdesecrate7 Apr 2022, 00:42
Thanks for the game. I with instructions were typink like "you click - it finishes the text output and you need 2nd click to go next page instead of going to next page of text, skipping slow-typing text"
LDJam user 273626
LDJam user 2736267 Apr 2022, 03:41
"I lie awake, just to hear you breathin" aaaaaaa this reminded me so hard of the Armageddon movie! Great and TOUGH! So much to do! Why would the government make ONE person handle ALL of that when the survival of the Earth is in jeopardy? Great, fun, game!
Rhoka
Rhoka7 Apr 2022, 04:33
Good entry! I always enjoy these system management games where you have to oversee a lot of small tasks. But I found this one a bit too difficult I think. I know you eventually want to have the asteroids reach the earth causing the player to inevitably lose, but I felt like that happened too fast. each little task required so much precision that I had to devote all my focus to one at a time so it was difficult to prep other weapons or try to prep multiple at the same time, therefore causing me to lose faster. The solar beam minigame also felt a bit too unforgiving as I definitely hit it multiple times when the line was on the bar but it would not register a success, so I think something like that you could give the player a bit more leeway. I loved the UI and post effects though!
Arihan10author7 Apr 2022, 13:20
@flyingkaida Thanks again for the awesome stream!

@rhoka I think in retrospect it's clear I overestimated the player (as most new developers usually do :sweat:) Perhaps in the next (mobile) iteration I will reduce the values across the board for the abilities. Thanks for the feedback!
LDJam user 268934
LDJam user 2689347 Apr 2022, 18:34
Nice entery , love the mini games even when the wheels al little hard to master. I did feel if I did better I could stop the inevitible so i tried to manny times :)
YellowKamel
YellowKamel7 Apr 2022, 20:18
Really fun idea, hindered a bit by the execution. The white line and the tolerance there definitely needs to be bigger.
Arihan10author7 Apr 2022, 20:22
@senso @yellowkamel Thanks for the feedback! As I said earlier I realize I overestimated the player a bit lol, will definitely upload a more balanced version once the jam is over :D
kastaff7 Apr 2022, 21:23
Hey! really cool game! Almost perfect but I would like to recommend just some minor adjustment:
-I think the noise on the screen is a bit set too high
-During the tutorial the time should be paused or you are tempted to jump to the game right away
But overall the best game I have tested so far!
Arihan10author7 Apr 2022, 21:54
@kastaff Thank you so much for the kind words! The tutorial was actually made entirely in the last half an hour so it's incredibly rushed :sweat_smile: I'll be sure to upload the fixed version as soon as the jam is over. Glad you enjoyed the game :D
nardandas
nardandas7 Apr 2022, 22:52
Really cool idea, though I thought a few things were a little more difficult to manage than I wanted. The circles had pretty low contrast and the timing on the solar collector was very very tight. In addition, the really repetitive music made is kind of hard for me to play a long time. I really like the idea and the presentation overall though!
Arihan10author7 Apr 2022, 22:54
@nardandas Thanks for the feedback! It was my first time ever experimenting with making my own music so I'll definitely try to make longer tracks next time :D
tetrapteryx
tetrapteryx8 Apr 2022, 12:01
Cool concept, I like how the variety of abilities work together. I had to do the tutorial twice because I didn't expect clicking to skip forward before all the text was on the screen, but otherwise a solid game!
LDJam user 1202139 Apr 2022, 07:14
I liked it, i've seen a few other people with almost this exact game but I like your particular take on it with different weapons/etc. I had some trouble wit charging the solar beam, i had to hit the key almost a full half second before it lined up, once i knew that i could reliably do it, but the graphics didn't line up with the timing at all. I also keep having a hard lock up about 100s in, keeps happening when firing a solar beam.
Arihan10author9 Apr 2022, 17:39
@raptor851 Thanks for the feedback! I have been told, as it stands, the solar beam is way too hard, which is something I definitely intend to balance once the rating period is over :D
LDJam user 1202139 Apr 2022, 17:54
@arihan10 so it's actually not difficulty, if you record and frame step you can actually see the area it counts as a "hit" is in the black area, not on the line, about 10-15 frames before it hits the line. It might just be the way it's handling input that's causing a slight delay.
Arihan10author9 Apr 2022, 19:16
@raptor851 Ahhh that makes a lot of sense. I suppose a viable way to fix it would be to add an input buffer to compensate for the delay. Thanks so much for the help! :D
peter_sc
peter_sc9 Apr 2022, 19:18
Super fun game, I especially like the perspective switch when you use the nukes. But I also had the "Does not work on Mac" error; played it in a Windows VM.
Arihan10author9 Apr 2022, 19:19
@peter-sc Thanks for the kind words @peter-sc! I've heard the mac issue mentioned a couple of times before :thinking: Not sure why it occurs but I'll definitely try to fix it if I can :D
peter_sc
peter_sc9 Apr 2022, 19:32
@Arihan10 it's really weird. You just exported from Unity, right? If you cd into the app bundle on the terminal and chmod +x the binary it *can* run. This shouldn't be necessary, but I have no idea what would cause it to be this way. 🤔
Arihan10author9 Apr 2022, 19:35
@peter-sc Hmmm I'll definitely try doing that and see what happens. Also yes you're right, I did just export it from Unity, package it into a zip and upload it. Thanks for the help!
BluishGreenPro
BluishGreenPro10 Apr 2022, 00:23
The Solar Beam is the bane of my existence; I'm so terrible at getting those sorts of things to line up. Other than that, everything else worked fine.
caudatecoder
caudatecoder10 Apr 2022, 08:59
A really cool idea with a lot tools at player's disposal to try to delay the inevitable

Some systems might use a tutorial or a bit of improvement (looking at the solar generator :sweat_smile:). But for a compo -- a very solid job! It looks very nice; sfx, music and humor -- all's there. Great job!

Thanks for coming to my stream! Here's a recording in case you'd like to refer to it https://www.youtube.com/watch?v=WudvDztkwdg
OwnGamesGamer
OwnGamesGamer10 Apr 2022, 21:21
nice game got scared wen i got the nuke also i cant charge the solar beam its so hard :(
kuggenhoffen
kuggenhoffen12 Apr 2022, 14:25
Overall very nice game. Liked the music and sound effects. Encountered couple of bugs though, once the missile got stuck in place, although it did finally explode. Other bug was that ore bar in the right did not fill even though clicking the ore on left side.
Good job!
WFMG
WFMG12 Apr 2022, 14:41
Interesting game. The post-effects are a little bit extreme, but the graphics overall remind me of '60s sci-fi, early Star Trek, with solid colours and sharp edges.
Arihan10author12 Apr 2022, 15:35
@kuggenhoffen Thanks for the feedback! For the bar to fill, you must press the red "Fill" button. Hope that helps :)

@wfmg Thanks for dropping by! Yes, that is indeed the look I was going for :D
Lazzor12 Apr 2022, 16:23
Great compo entry in my opinion. The graphics are nice, the gameplay works and feels responsive, there are sound effects for pretty much everything important! Really great job!
eboatwright
eboatwright12 Apr 2022, 16:30
The linux build is broken. It just get's stuck on a static screen whenever I press New Game or Load Game
Arihan10author12 Apr 2022, 19:44
Thanks for the kind words @lazzor!

@eboatwright Oh wow that sucks! It works on my friend's Linux computer although I'll update the Linux target nonetheless. Hope you can try it on a Windows VM if it still doesn't work!
guoboism12 Apr 2022, 23:26
The tutorial did not tell my how to get the resources, most action can not operate becuase of lack of resources. A how-to-play is need to enjoy the game.
Arihan10author12 Apr 2022, 23:49
@guoboism Hi there! How to get the resources was explained in the tutorial but I understand it can be difficult to visualize the instructions :( Please allow me the courtesy of walking you through the game!

To "Nuke", you need 15 ore. Mine uranium by clicking the circles in the bottom-left "green" box, and then "fill" it by clicking the red "FILL" button in the ore tank in the far-right.

Missiles auto-replenish their resources over time (Steel).

To use the Solar Beam, you need 10 MWs of energy. To get this energy, simply line up the moving green line with the white one and press space! Each successful lineup is +1 MW.

As for the Gravity Tractors, their cost changes after each use, and is labelled beneath the button.

I really hope you can give it another try and please let me know if this helped! :D
nyxkn
nyxkn13 Apr 2022, 12:10
Hey nice game! A bit overwhelming at first. The solar beam space bar felt very difficult to use and a bit frustrating to see the bars going down :D Nice game ideas though! Art is very nice and music feels appropriate. Good humor.
The linux build worked okay for me by the way!
Arihan10author13 Apr 2022, 14:03
@nyxkn Thank you for the kind words! Glad to know the Linux build worked for you :D
BiOs300813 Apr 2022, 21:04
Nice Job! that Planet strategy Game
Arihan10author18 Apr 2022, 16:15
@antonsem Thanks for playing! The solar beam freezing bug is known but hard to reproduce. Will probably fix it once the jam is over :D
roccay
roccay19 Apr 2022, 03:45
Love this game!! (feel like I learned some physics from this game...) The solar generator part is so hard that it made me so excited when finally shooting the beam...Great work!
LDJam user 267116
LDJam user 26711619 Apr 2022, 03:51
Neat game! It's cool trying to balance using all of the resources of once, I can't believe how hard of a time I had with the solar generation when I was trying to multitask! The first person nuke is a fun idea as well.
poontangular
poontangular20 Apr 2022, 14:50
This was a great entry! Took a while to get used to but it was really fun.

Things I liked:
The graphics were superb, really loved the models that you used & also the filter over the screen.
The music wasn't annoyingly repetitive (given that each playthrough is relatively short.
The UI was really easy to use/understand (maybe it could be better with keyboard macros for each button the player can press? Unless that would make it too easy?)
The game fit the theme perfectly.

Things I didn't like:
The music had a gap between the end of the loop and the start of the next.
The text box wasn't satisfying to click, so the tutorial felt too long each time.
The timer starts even when going through the tutorial which for the first playthrough was stressing me out that I might die before I finished the tutorial lol.
Arihan10author20 Apr 2022, 15:04
@Fatsheep Thanks for playing!

@poontangular Thank you for the feedback! It was my first time experimenting with music so I understand if it has a ton of issues :sweat_smile: The tutorial was also quite rushed, I basically created it entirely during the submission time so it can be quite crude. Glad you were able to enjoy :D
zimny11
zimny1120 Apr 2022, 15:16
Cool game. Quite addictive too :) The game mechanics are fun to play around. I got 115 as my best attempt. Good job with the game!
mhorth
mhorth20 Apr 2022, 23:11
This is really really impressive for the jam in general, even more so as a compo, nice job!

The only thing that frustrated me at first was that nothing felt very impactful against the asteroid. Even when I split them into tons of tiny pieces with the solar beam, those pieces were just new hazards that could end my game. Then obviously I realized :bulb: oh yeah, inevitable. It's a great fit for the theme. If you had any plans to continue this into a full game (and I think you could, this is a really good base), my opinion would be to go for a game you can win. The weapons could drive asteroids back further, or could actually destroy small pieces so they aren't a threat anymore.

After realizing that breaking the asteroid into more pieces maybe wasn't in my best interest, I tried just using gravity tractors behind the asteroid to slow it down. The first one I placed behind it, I noticed actually nudge the asteroid forward. So the next few I placed just in front of the asteroid and it would sometimes get pushed back. I ended up using them as just physical obstacles and got my best score of 130 lol. No blame on you for that, that's me poking around and exploiting haha.
Arihan10author20 Apr 2022, 23:44
@mhorth Thank you so much for the kind words and feedback! One of my biggest regrets is how little the weapons impact the asteroids :( After the jam finishes tomorrow, I'll definitely be uploading a much more balanced version! The "destroy after size" idea is great and I actually had implemented it initially, but realized it's then possible to thwart the asteroid's impact entirely :sweat_smile:

Btw congrats on the 130! Beats my personal best of 128 :D I believe another streamer once got a score of 150 by exploiting the tractors lol
congusbongus
congusbongus21 Apr 2022, 03:48
The tractor was definitely the hardest to fill - the timing is very tricky, it seems that you need to press space just before when it seems like you're supposed to. Reducing power when you miss is punishing and it gives the player the impression that it's not doing anything, so better feedback would definitely help. I like the concept though, where the player is overwhelmed by trying to do a lot of things at once, if the different elements were more intuitive (or having a difficulty ramp up) it would work really well.
gbgames
gbgames21 Apr 2022, 17:54
It kind of reminded me of a single-player version of Spaceteam. My high score was 134.

Once I figured out how to make use of everything, I found myself preparing a lot of ore and energy. Nukes, then missiles? Solar beams, then gravity wells?

I found the game dynamics compelling, but I struggled with the visuals. The bloomy static made me feel like I needed to squint, and I got a bit of a headache.

When I launched the nuke, I liked the 1st person view (a little jarring the first time), but unfortunately if I missed...I didn't know how to get back to normal view, and I didn't seem to have a lot of degrees of freedom in terms of turning, so I couldn't seem to hit the meteor or anything.

Cool idea, and great implementation!

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