NOTE: there is a bug in the first level where you need to kill yourself to fix!
Your a robot that is about to die. You know your going to die at some point, but you have to kill some bad guys first. Kill them, eat their phones, and delay your inevitable death for long enough.
Good game. Makes fun to play. The Sound effect isn't that anying I thought it would get xD One thing that hits me, is that everytime an other robot dies, all player bullets gets destroyed. It's not bad, but it makes the game a bit harder.
Thanks for the feedback! Also, what do you mean by all of the players bullets getting destroyed when they hit an enemy? That never happened to me when I was testing the export. I might have to look at that!
I like the concept that you came up with for the theme. I was having a great time but got stuck on a level with 4 big guys. I could just barely make it to them before the time ran out and never had enough time to collect a battery. Overall fun stuff though!
Nice game :) As other have pointed out the bullets gets destroyed when an enemy dies, which makes the game a bit hard. Also the robot deceleration is a bit low I think, it doesn't stop right when you want (the movement is a bit "floaty") which makes it hard to do precise move. Also about level building, making the player die almost immediatly when spawning in a level is a it harsh ^^ The sound effect are decent and do the job.
Good game! It's simple, but I liked it anyway! Definitely a lot of polish that coulda been done to it, but in it's state it's a fun game to play! I died way more than I'd like to admit, and I probably experienced every bug unfortunately (:P)...
good entry. I had trouble identifying the hitboxes at times. My bullets would just go through enemies on some levels, and when I loaded back in they were fine.
Cool game, it's pretty challenging I enjoyed going through a few levels. It took me some time to understand why I was dying. I like the effects on death.
Very good game! Love the idea, I couldn't find the bullet shoot button at first, other than that the game has very clear guidelines. Was a lot of fun and I played until I met a bug which I could only go left and got mobbed to death by enemies. thanks for bringing such a great game!
This is pretty cool. The level with four large enemies surrounding a big yellow square (level 4, I think?) feels nearly impossible, it took me many tries to beat.
My biggest complaint is the technical issues. I had situations where my rapid fire went away for no obvious reason, which I assume was a bug. There was one level where the enemies were immune to my bullets until I died and retried a few times, then it just worked.
I had a good laugh at the end. Just barely squeaked into the standings in the audio category, nice job.
It took me few tries to figure out the controls, although it's pretty simple, writing it down somewhere (on the webpage for example) is always helpful. Also I might change the order of some levels (because of the difficulty). But after all it was fun to play, I enjoyed it till the end. Thanks! 🔋
Good gob! I think it does a decent job of introducing game mechanics through gameplay and level design. A couple of the levels I thought started to introduce interesting puzzle elements (ex. make sure you stop at a position and wait for enemies to get to a certain point). The particle effects were a nice touch and the graphics (while simple) were cohesive enough.
Really cool game mechanics and nice level design! I actually wish there were more levels :) Some sound effects and music would be a welcome addition. Anyway, great job with the game.
Really fun game! The art worked really nicely, and it got really suspenseful at times, especially that one level where you had to "run" to the enemy and kill it in order to survive! Didn't notice the bug you mentioned, but in what I'm guessing is the last level (the one with several big ones, and some small) my bullets stopped working once. (but that was very minor, and I'm guessing it's not worth dabbling into!
I think you did a really good job, and I wish you luck on your future projects :)
Comments23
As other have pointed out the bullets gets destroyed when an enemy dies, which makes the game a bit hard.
Also the robot deceleration is a bit low I think, it doesn't stop right when you want (the movement is a bit "floaty") which makes it hard to do precise move.
Also about level building, making the player die almost immediatly when spawning in a level is a it harsh ^^
The sound effect are decent and do the job.
nice work !
It took me some time to understand why I was dying.
I like the effects on death.
"You can play a better game now"
My biggest complaint is the technical issues. I had situations where my rapid fire went away for no obvious reason, which I assume was a bug. There was one level where the enemies were immune to my bullets until I died and retried a few times, then it just worked.
I had a good laugh at the end. Just barely squeaked into the standings in the audio category, nice job.
I think you did a really good job, and I wish you luck on your future projects :)