Boing & Bonk

Overall★★★★★★★★★★3.72
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★2.98
Theme★★★★★★★★★★3.82
Graphics★★★★★★★★★★4.04
Audio★★★★★★★★★★3.71
Mood★★★★★★★★★★3.81
A small game about a ball bonking on a paddle that makes the ball go boing.

Try to beat your highscore!

Doesn't this look fun?

Dodge the sharp looking things!

Can you delay the inevitable descent into the pit?

Comments22

Pinky Toast
Pinky Toast3 Apr 2022, 17:34
Nice! I had the same thought with the theme xD I like the juiceness on yours too. It's a more minimalist feel but it still feels great :)
damijin4 Apr 2022, 01:43
Got to 176 before a mine and the ball crossed perfectly creating the inevitable. I wish the difficulty ramped up a bit as you go (speed of cannons?), but it was fun and complete with great little effects. I liked that restarting is with the movement keys so you can just keep going with very little friction on loss, I'm going to remember this trick for the future!
Lako
Lako4 Apr 2022, 02:01
The game is very simple, but it was entertaining. The itch.io page was very well done. I had no idea you could use GIF files for the banner. The presentation is good, and the characters are cute. I do think the game should get more difficult the longer you go on. Maybe a wider variety of obstacles would help as well.
mdnr
mdnr4 Apr 2022, 02:23
Really nice aesthetic. It's a simple game but it felt good!
PetTurtle
PetTurtle4 Apr 2022, 02:25
The impact effects are nice, and a lot is done with simple graphics. The game does get repetitive after a while, adding more mechanics could shake things up.
CharlesSchar
CharlesSchar4 Apr 2022, 02:46
Nice job! I like the sound design and the little things like how the score bounces when it updates.
YellowKamel
YellowKamel4 Apr 2022, 03:03
Very fun little game. The cannon targetting, bounce effects and screenshake made it feel quite polished!
waffleworksgames
waffleworksgames4 Apr 2022, 04:23
Really fun little game! It runs very smoothly and has nice animation. I'd love to see the difficulty get harder the longer you last
candlesan4 Apr 2022, 07:50
My high score was 42. Good take on a standard breakout/pong type theme (which is so classic) but by combining some extra elements with the cannons and the artstyle. I like the sound and the shake when you bounce the ball - nice little polish extras you included.
Lucas Guimaraes4 Apr 2022, 08:09
The game gets a little repetitive, same with the music. Honestly still? One of the best game jam submissions I've seen so far. Beautiful polish around the place too. Well done :)
LDJam user 278827
LDJam user 2788274 Apr 2022, 08:22
Really well build game! It ~feels~ so nice, with all the different shuddering effects and sound responsiveness. A really great submission
My highscore was 172
Frizuo4 Apr 2022, 09:22
Nice! The sprites look great and the feedback when you hit the ball is satisfying, good job!
LDJam user 281060
LDJam user 2810604 Apr 2022, 19:18
Nice take on a classic. Sometimes it felt like I lost with no way I could have done better
batkoi4 Apr 2022, 23:53
Small but well made game. Nice visuals.
s1lv3r Dr4g0n Games5 Apr 2022, 05:25
Reverse breakout, the blocks try and break you! Anyways, fun little thing, cleanly executed.
redsti5 Apr 2022, 13:41
Nice game, could be more difficult or get harder over time (faster spike balls/ more of them)
Phoenix Fireflower5 Apr 2022, 21:11
There's a bunch of little things (like the animations on the peddle, the score and the screen shake) that make this game stand out among the rest. Splendid work!
beats6 Apr 2022, 02:13
Decent intepration on the breakout genre, thanks for sharing on stream.
MikoziQ
MikoziQ6 Apr 2022, 16:44
Oh hey, it's one of those ball platform bouncy games!

Pros:

- I like the simplicity of the colors
- Love the animations and actual expression of the platform
- Enemy design is a +
- Super simple, yet catching gameplay
- Music and Sounds in Compo is always a +

Cons:

- Wish there was any more variation to be honest

Other than that, a polished and well-scoped compo entry. Great job!
Xeke-Death7 Apr 2022, 12:26
Something to increase the difficulty over time is needed. I didn't feel like I was ever going to drop the ball, so I got to 225 before I let the ball through so I could get on with rating other games.

Cannons shooting faster, or the ball speeding up, or both.

I like all the visual touches. The shakes, the lighting, the face on the paddle changing when it gets hit. Good work.
Audio is good and not obtrusive at all.

Other games by @mistafixxa069

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