Got to 176 before a mine and the ball crossed perfectly creating the inevitable. I wish the difficulty ramped up a bit as you go (speed of cannons?), but it was fun and complete with great little effects. I liked that restarting is with the movement keys so you can just keep going with very little friction on loss, I'm going to remember this trick for the future!
The game is very simple, but it was entertaining. The itch.io page was very well done. I had no idea you could use GIF files for the banner. The presentation is good, and the characters are cute. I do think the game should get more difficult the longer you go on. Maybe a wider variety of obstacles would help as well.
The impact effects are nice, and a lot is done with simple graphics. The game does get repetitive after a while, adding more mechanics could shake things up.
My high score was 42. Good take on a standard breakout/pong type theme (which is so classic) but by combining some extra elements with the cannons and the artstyle. I like the sound and the shake when you bounce the ball - nice little polish extras you included.
The game gets a little repetitive, same with the music. Honestly still? One of the best game jam submissions I've seen so far. Beautiful polish around the place too. Well done :)
Really well build game! It ~feels~ so nice, with all the different shuddering effects and sound responsiveness. A really great submission My highscore was 172
There's a bunch of little things (like the animations on the peddle, the score and the screen shake) that make this game stand out among the rest. Splendid work!
Oh hey, it's one of those ball platform bouncy games!
Pros:
- I like the simplicity of the colors - Love the animations and actual expression of the platform - Enemy design is a + - Super simple, yet catching gameplay - Music and Sounds in Compo is always a +
Cons:
- Wish there was any more variation to be honest
Other than that, a polished and well-scoped compo entry. Great job!
Something to increase the difficulty over time is needed. I didn't feel like I was ever going to drop the ball, so I got to 225 before I let the ball through so I could get on with rating other games.
Cannons shooting faster, or the ball speeding up, or both.
I like all the visual touches. The shakes, the lighting, the face on the paddle changing when it gets hit. Good work. Audio is good and not obtrusive at all.
Comments22
My highscore was 172
Pros:
- I like the simplicity of the colors
- Love the animations and actual expression of the platform
- Enemy design is a +
- Super simple, yet catching gameplay
- Music and Sounds in Compo is always a +
Cons:
- Wish there was any more variation to be honest
Other than that, a polished and well-scoped compo entry. Great job!
Cannons shooting faster, or the ball speeding up, or both.
I like all the visual touches. The shakes, the lighting, the face on the paddle changing when it gets hit. Good work.
Audio is good and not obtrusive at all.