This is a really interesting idea. Reminds me of puzzle/tactics games like Into the Breach. I wish I could see the bomb patterns on any turn, not just the turn before the explosion (maybe when hovering over with the mouse or something). The game field is a bit too complex to be able to keep everything in mind and I feel like I'm not able to play as strategically as I would like to.
Initially moved around to quickly to realize that the explosions are telegraphed a turn before. After that I started picking up on the different explosion patterns. Overall, it was short and pretty fun!
Fun concept, hadn't seen a game like this before! Without explanations, figuring out the mechanics seemed part of the game here, which I really enjoyed! At first, I thought I could pick up some of the objects. The chain reactions were unexpected!
I didn't find it easy to pick up on the explosion patterns in the time I played. Adding simple sound effects would improve the juiciness, I think!
A deceptively straight forward game that takes a number of plays to get what's going on...and I never quite figured it out. The graphics, while not explosive, work for the style while some audio would really kick it up notch.
Interesting game, nice and tactical. If there's one thing I'd add, it'd be some kind of indicator of what the different types of bombs do before they are about to go off.
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I didn't find it easy to pick up on the explosion patterns in the time I played. Adding simple sound effects would improve the juiciness, I think!
The graphics, while not explosive, work for the style while some audio would really kick it up notch.