Borrowed Time
You are a wounded hunter, stuck in an endless storm, trying to survive with nothing but luck.
Click on an interactable, and then throw the dice.
If luck is with you, you will survive.
> When you run out of a resource, click on the door to simulate going 'scavenging'
- Fixed 'Can't exit Credits' issue (Click anywhere on the screen)
How to play
Use Mouse Click to move around,Click on an interactable, and then throw the dice.
If luck is with you, you will survive.
> When you run out of a resource, click on the door to simulate going 'scavenging'
Change Log
- Fixed Play Again button- Fixed 'Can't exit Credits' issue (Click anywhere on the screen)
Tags: #singleplayer
Tools: Unity



Comments20
The presentation was perfect for this theme, but was a tad hard to play (energy kept falling and didn't recharge enough in bed compared to the fire and soup).
I think the text of the dicerolls isn't correct though. When it asked for '4 or higher' and I rolled a 4 when going gathering, I only lost energy and didn't get any food/wood.
Also I'm not sure that cooking raises my hunger, or am I doing something wrong?. (Web version)
Nice entry though, it fits well to the theme :)
A made a couple of runs, but wasn't able to restore the hunger (?.. the bottom scale).
It felt like sleeping takes effect over time, while every other action was immediate. Coupled with a timer, this made for the impression that you were wasting your energy by doing anything, and you were "better off" just waiting. But I guess this feeling fits the survival theme too, so oh well.