Put me in the mind of a form of focused "Project Winter" (without the imposters). The presentation was perfect for this theme, but was a tad hard to play (energy kept falling and didn't recharge enough in bed compared to the fire and soup).
Well, it surely was inevitable! I think the text of the dicerolls isn't correct though. When it asked for '4 or higher' and I rolled a 4 when going gathering, I only lost energy and didn't get any food/wood.
Also I'm not sure that cooking raises my hunger, or am I doing something wrong?. (Web version)
The graphics and animation were pretty good. Not too sure tho when I eat and sometimes I was rolling the dice and nothing happend. I would of change maybe the sound effect of when he is freezing (maybe when the freezing bar is half put the sound). Overall, love the concept, really respected the theme.
I starved to death. Feels pretty grim, lonely, and hopeless. I think my soup thing wasn't working cause I was getting the required rolls, but hunger never went up. Still, lasted 6 mins.
Beautiful game that fits the theme really well. I did look like cooking didn't increase my hunger meter, but that ended up not mattering as I died of hypothermia* after 6 minutes anyway! Nice art, sound sets the mood really well. Overall, great entry!
Well I might be wrong but I think you can only die from starving, this is the hardest bar to fulfill in my experience. I think the depletion on the hunger bar is ok, but cooking might not bring up enough "bar points"? Nice entry though, it fits well to the theme :)
Cool idea! I like the amount of detail you put into him tossing and turning while sleeping, haha. I got a bit confused by it seeming like eating and turning on the heat did nothing.
Great animations and graphics. But whenever the cold bar is down the screen immediately shows it and the sound starts. I understand that you tried to add a stress factor to the game. But it's a bit annoying. Because I lit the fire a second ago but it didn't do much, and hunger doesn't affect the game much. Overall it is a good game and a great job. Like the concept behind it. ✌
What a beautiful game! A lot of polish for a jam game, well done. A small tutorial would be welcome, I wasn't sure what each of the options do.
It felt like sleeping takes effect over time, while every other action was immediate. Coupled with a timer, this made for the impression that you were wasting your energy by doing anything, and you were "better off" just waiting. But I guess this feeling fits the survival theme too, so oh well.
Comments20
The presentation was perfect for this theme, but was a tad hard to play (energy kept falling and didn't recharge enough in bed compared to the fire and soup).
I think the text of the dicerolls isn't correct though. When it asked for '4 or higher' and I rolled a 4 when going gathering, I only lost energy and didn't get any food/wood.
Also I'm not sure that cooking raises my hunger, or am I doing something wrong?. (Web version)
Nice entry though, it fits well to the theme :)
A made a couple of runs, but wasn't able to restore the hunger (?.. the bottom scale).
It felt like sleeping takes effect over time, while every other action was immediate. Coupled with a timer, this made for the impression that you were wasting your energy by doing anything, and you were "better off" just waiting. But I guess this feeling fits the survival theme too, so oh well.