Ludum Dare #50extra
Closed Circle
Trapped in a temple because of your curiosity (and your greed), get out of the temple before time runs out!
Changelog
v1.1 (Extra)
+ Lots and lots of bug fixes
+ A new weapon
+ More floors for more exploration (or misery)!
+ Pause menu
+ A way to get out of the temple!
v1.0.1
+ Fixed chests not yielding item
+ Moved copyright text in title screen
+ Repositioned score HUD
Controls
+ Arrow keys - Move
+ Space bar - Interact
+ C - Use Weapon (if any)
+ D - Pause
+ Escape - Quit Game
Tools
+ Aseprite - pixel art
+ Solarus Quest Editor - game engine
+ bfxr - sounds
+ WolframTones - intro music

Genres: survival



Comments10
Here is my feedback.
1. Add background music to add some mood to it.
2. Don't be afraid to guide your player or show hints.
3. Use a single hit to break rocks, so it would be faster and maybe make them bounce for extra satisfaction.
4. Use sprint button, even if you add stamina.
Again, I love the artstyle and I can feel that a good puzzle game can be done here.
Also, door ate my gems and opened, I decided to explore a bit, only to find out later that it has closed and want more gems. Outstanding audacity.
Great work nonetheless, well played :)
I don't understand where close circle? And my HP don't decrease...