Corbeille de Fruit - A série noire investigation

Corbeille de Fruit - A série noire investigation

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.39
fun: 3.03
innovation: 3.20
theme: 3.30
graphics: 3.23
humor: 2.76
mood: 3.54
The game is a narrative experience in a 3D environment, about chasing the truth and facing its inevitability. The player is invited to try and delay it, if he or she can…

The three of us worked together to assemble this, one of us doing 3D work and coding on Unity, while the two others used Ink to create a script for the story. Both of us had no experience in programming, learning on the spot was fun and challenging and we enjoyed (almost) every minute. :)

We hope you enjoy our work and will gladly receive any and all feedback, as we plan to keep working on it in the weeks to come, if we can.

*Multiple endings are availables.*

PostJam fixes available : *We highly recommend to play this version, the gameplay, story and graphics are unchanged, only upgrades on UI and some small story corrections and adjustments for a better game experience. (see changelog)*

Known bug : Sometimes empty choices diplay and may restart the game if you pick them (so, do not pick them...)

```
Changelog
05/04
- Jam Sources link added
10/04
- Added start and ending screens
- UI rework for better display
- Fixed a faulty condition
- Fixed a couple inconsistencies with choice text display
- Some grammar fixes in the bad "ending"
- Made one hint slightly more obvious
- Prevented taking like 50 painkillers and living to tell the tale
12/04
- WebGL version
- Small bug fixes
19/04
- Misspell correction
- Add fullscreen support
- Bug causing crashe on the good ending fixe
```

*We planned to continue polishing our game and add some other updates in the future, with extended story, graphics improvements and maybe some sounds.*
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