Your job is to protect the Crystal in the center of the map from the Infection. Please don't judge audio since we didn't have much time to make sound effects and had no time to add music.
Controls: - Left click (Refill turret,waterbar / Spray water) - Right click (Place turret)
This is also our first submission to the Jam. Hope you guys enjoy the game!
Bug?: I had an issue where the camera movement was extremely slow, nearly unplayable so, on the web version -- I'm not on Windows so can't confirm if this also happens for the native version.
I also think the towers should be cheaper -- if you get $2 per infection cleared, you can optimistically clear 25 infection per bucket, and towers cost >$700, that means you need to bucket-refill-cycle at least 14 times per turret placed, which feels too high -- I wasn't able to consistently get all my towers on the board in medium mode.
@vgel Thanks for the comment. Yeah I didn't test the web version as much (for the bug). The towers are priced as they are because you would just be able to not die at all when you have so many turrets. The game needs a little balancing though.
@lakea It's so the game doesn't go on for too long, but I get that the game becomes sort of boring after a time. For the turret price, I didn't really know what to do, I just kinda left it as it was when I published the game.
Good job on your first jam! Quite a good entry, not everyone can say that for their first jam. While there wasn't much sound the sound effects that were in the game actually worked very well, I didn't get the feeling that the game was lacking audio.
The gameplay was fun at first, but after a while it felt kind of repetitive after you bought the 2 turrets and are just sitting there spraying infected tiles. Also, the infected tiles seemed to spawn randomly, so there wasn't much strategy other than focusing on spraying the tiles around the crystal. Maybe you could make it such that they are clearly coming from a source, or something like that.
Comments12
Bug?: I had an issue where the camera movement was extremely slow, nearly unplayable so, on the web version -- I'm not on Windows so can't confirm if this also happens for the native version.
I also think the towers should be cheaper -- if you get $2 per infection cleared, you can optimistically clear 25 infection per bucket, and towers cost >$700, that means you need to bucket-refill-cycle at least 14 times per turret placed, which feels too high -- I wasn't able to consistently get all my towers on the board in medium mode.
The gameplay was fun at first, but after a while it felt kind of repetitive after you bought the 2 turrets and are just sitting there spraying infected tiles. Also, the infected tiles seemed to spawn randomly, so there wasn't much strategy other than focusing on spraying the tiles around the crystal. Maybe you could make it such that they are clearly coming from a source, or something like that.