CUP HALF FULL is a Tetris like game where your goal is to keep the falling blocks from overfilling your cup. To do that, you can stack blocks in a way to create horizontal lines, that then vanish and award you points. To add a little bit of chaos, the blocks are very bouncy and like to knock each other out of their positions.
CONTROLS: Click and Drag to move blocks around
This game was made for the Ludum Dare 50 Jam with the theme "Delay the Inevitable"
Fun game I typically dont download too many Jam games mostly going for ones with web builds but I made an exception for yours as it looked really interesting and It most certainly didn't disappoint. The vibe was great and the game play had me fighting with it but in a good way great job!
Unfortunately ran into some UI issues, this is on a 1080p TV with 150% scaling in Windows. I tried to disable scaling for this application but still had the same issue.
Haven't given a rating as I wasn't able to play but looks cool!
@widdershin Thank you for the feedback. I went ahead and fixed the UI scaling issue and uploaded a fixed version to our itch.io page. Sorry for the inconvenience π
Likes: * Solid physics and gameplay, didn't run into any bugs * Integrated leaderboard - nice! * Great visuals, good UI polish * Easy to learn and play
Enjoyed it! I was first approaching it as tetris, but it is different. The bounciness makes certainty not a thing, so I just picked a block from the lower ones and lifted it up in most cases, betting on the others falling into place. When there was one empty square in a a row, I tried grabbing a piece with a bomb and putting the bomb there, so it added another dimension of thought to it. I liked this game. Graphics and sound were also very "bouncy" :P
Wow incredible job on the interaction, I was so surprised how naturally everything moved around - as in, things moved the way I expected them too. Super satisfying when you complete a line. Great entry!
@frizuo Love to hear that! I plan on making an Android and IOS build out of it after the jam as well, so that it would be even easier to kill time with it π
Cool game, really enjoyed it. Did encounter an issue (on WebGL version) where it froze after 2 bombs exploded in quick succession. Not sure if related to that however.
It gave me vibes of some of the tetris variants I've seen on YouTube such as soft body tetris and aerodynamic tetris. Great job.
I'm not a big fan of tetris, but I have to admit, I really enjoyed playing this game π ! The game is very well polished, effects are nice, art is great and the music feat perfectly with the game mood.
@diccuric-sigeon Sorry about your situation. If you'd like, I'd be more than happy to enter your score into the leaderboard manually. Just let me know the name you would like to have in the leaderboard (maximum of 5 symbols)
Great submission! It's the Tetris that you love, but now 40% more cursed.
Concept is simple but good, and the execution was really solid. The only issue I ran into was that I was using a smaller monitor and had no way to resize to fit my screen (at least on the WebGL build).
@guardaro Really happy to hear that you liked the game! This is my first ever game that I built for WebGL so I'm not that well versed in setting it up correctly. But the Windows and Linux builds should work fine on all screen sizes. Sorry for the inconvenience π
@diccuric-sigeon you can click the play button again to restart the game after you lose. I'm also aware that the exit button doesn't properly function on the WebGL build, so if you want to exit, try pressing the "ESC" button on your keyboard
Love this take on Tetris! Super fun to mess around with and kept me playing for multiple rounds. One thing I wish you could do is freeze certain blocks together so you could move them all together into position!
Very solid take on the theme, the explosions were such a nice little add to make the game feel more balanced and give the player a small goal. Nice work.
Probably the most memorable take on tetris i've played :D really well executed. Had me screaming in frustration, but in a good way lol. Setting up combos is haaaard but I think I'll just need to practice a bit :3
Omg! Tetris with physics! It's god damn addictive, but really hard. I had a lot of fun even though it was really hard for me (I've made just few lines)
Fantastic game! It's so goofy and fun! It's always so tough to finish a complete game on such a short timeframe but this really feels complete and I can just keep playing it forever!
I've had my fair chance of reimagined tetris games, yet, this one feels genuinely fun. Smart decisions that lead to a absolutely different experience from the original.
And once i thought i was free to go, I find out that you have implemented a scoreboard. That's a really vile thing to do... But I guess work deadlines are not as close as they appear to.
lol, the design of explosion is very apealing, but some times the falling bricks will crack and directly drop out! If you pile too much, you can hardly get the situation under control!! Toltolly CHAOIC!! I love it !
Tetris games never grow old, and this is a very nice one. The exploding skulls add dynamic to the base game. The graphics and colors are easy on the eye. Nice job!
This is a fun take on tetris and I really liked the visuals of it. The controls were a bit frustrating sometimes when you spend a minute trying to get a single brick into place and it just does not want to fit in. Maybe a little bit more space (horizontally) could have fitting in bricks that just don't want to rotate correctly.
Whoa this game scared the hell out of me when I first saw a screenshot. I was like "it's going to be all chaos!" and then it wasn't. It felt very satisfying when I started clearing work, like I had really accomplished something. Then after a while it started to feel slow sine I just had everything cleared for a really long time. For me I think increasing the difficulty a bit faster earlier on would help a lot. Overall though great game and very genuinely entertaining.
I just want you all to know that I am super grateful for your feedback. It has motivated me to actually make a mobile version of the game, as I believe it would fit that format a lot more. I am also taking your feedback into consideration to make changes on the difficulty of the game, and plan on adding more different special blocks to spice up the game even more.
My partner and I are now in a friendly war to see who can get the higher score. I'm pretty proud of my 4280 and will edit once I get his score. All this to say, we were immediately taken by your game!! The concept is great and the music loop is absolutely spot on. One thing I might suggest is not letting the loop fade--for a Tetris style game, I need the Tetris-style motivation! Awesome entry overall. :)
EDIT: oof, he was close--3910. But I reign victorious!
I LOVE the idea, but the execution is SO frustrating. Why are the blocks so bouncy, I manage to line them up so I need just one tile and BAM rain of blocks fall full speeed from the sky and disrupt everything I built. I played 4 times and not once did I lose because the blocks reached the top from glass being full, but because I was so irritated that I pushed everything out (a really cathartic feeling). Overall really solid and polished entry but bounciness and speed of the blocks ruined the experience for me :(.
This game has some obvious similarities to our game. But then is also completely different. I can see you faced some of the same issues and design ideas we did. The bounciness is something we also had for a short period of time. For our game we decided to remove it, as the container was way smaller and one of our challenges is to prevent items from falling outside. But for this game it fits perfectly. Well done I really enjoyed it.
@nikolavuk I can definitely agree that the game can be frustrating at times, but I also have to say that we made it so intentionally. Still, thanks for taking the time to play it, I'll take your feedback into consideration when making changes in the future. Maybe we'll add a non-bouncy gamemode π
When all the bombs explode together,i feel super satisfying~ However, when bombs became less and less, the game was too hard. The width is losse, but not loose enough to stuck a single cube easily, especailly when it was suppressed by tons of stuff. My best score was over 7000~
@myttz Thanks for the feedback, really appreciate it. And after playing a lot more of the game myself, I agree that the box should be a bit looser, and adding more bombs isn't a bad idea either. Will take your feedback into consideration while creating a mobile version of the game! π
@arathedev Hey! Thanks for the feedback. Now that I have played a lot more of the game myself, I agree that it's difficult. Right now I am thinking about changing the amount of bombs coming in and the width of the cup to make it a little bit easier while still keeping the feel of the game the same. If you have anything specific you found too hard, I would love to hear it so that I could take it into consideration!
This was such a cool twist on Tetris! The addition of physics add a real challenge to that had me going "just move over! Come on! Ahh!" Lots of fun. Good game for sure!
I liked this a lot! Very good execution and having a leaderboard really make players push themselves further! Graphics and sounds worked well together and overall a good, polished entry! :D
Very cool take on Tetris! The physics are a little wonky, but that's also the point. Your physics are a little more.... stable than the ones in my game ;)
Great work here. Clean, silly, and entertaining. I managed to get 6050. Not good enough for scoreboard, but I felt I did well. I like the little explosion pieces as they add a nice touch of control to the otherwise chaotic feel.
That was super fun! I really enjoyed it, and now, my hand hurts. I had the same issue than @s1lv3r-dr4g0n-games : my game crashed in a middle of a combo.
I think the game would be better with a longer soundtrack, it feels really repetitive. Adding a leaderboard was a wonderful idea. Good job!
Really fun game!! It's a pretty original take on this type of game (what's it called? annoying tetris? hahaha) to move the pieces with the mouse! Also felt like the difficulty was well balanced and the graphics were pleasing to the eyes. My only gripe is it didn't fit my screen (1366x768)! :( Otherwise, had a ton of fun with it!
Interesting twist on the classic! The gameplay felt very fiddly, but I know that was the intention and makes the game stand out :D Great game, all in all!
Just want to say thank you to everyone who has been giving feedback. Your words really helped when creating the mobile adaptation of the game. I can now proudly say that Cup Half full is the first game that I have officially published to a platform other than Itch.io
I want round corners ! It's way too difficult for me and my basics mouse skills ^^ It's still a great submit, nice graphics, fun to plays with some nice feature (the leadboard) to polish the overall. Good work.
Grabbed the android port and have only played that.
This was alot of fun! Frustrating at times and I kinda agree with maybe seeing how making some pieces rounded works gameplay wise. I'd also like power ups of some kind to vary the gameplay.
I also feel a falling block game needs more 'juice' and varied sound design to increase enjoyment.
Otherwise concept is strong and most important fun. Glad to have this on my phone for a fast play when I need it!
Ha ha, what a cool take on Tetris! I'm not very good at it (or, original Tetris, come to think on it), but it's well done. Congrats on pushing it to Google Play, btw!
Very frantic! A nice spin on Tetris. Although I get the game is meant to be chaotic, I would have liked a little more control over the pieces while holding them to make them easier to position however. Apart from that, I don't really have anything else to point out. I like the leaderboards! Congrats on your release.
@diccuric-sigeon oh wow, interesting find π Thanks for letting me know, I'll see if I can fix it π In the meantime, try playing without clicking the label π
Comments115
Haven't given a rating as I wasn't able to play but looks cool!
Great entry, lots of polish.
Likes:
* Solid physics and gameplay, didn't run into any bugs
* Integrated leaderboard - nice!
* Great visuals, good UI polish
* Easy to learn and play
Impressive work!
Glad you liked it π
It gave me vibes of some of the tetris variants I've seen on YouTube such as soft body tetris and aerodynamic tetris. Great job.
I'm not a big fan of tetris, but I have to admit, I really enjoyed playing this game π !
The game is very well polished, effects are nice, art is great and the music feat perfectly with the game mood.
Fantastic game !
then enter me as `DiSig`
Concept is simple but good, and the execution was really solid. The only issue I ran into was that I was using a smaller monitor and had no way to resize to fit my screen (at least on the WebGL build).
Nice work!
This is my first ever game that I built for WebGL so I'm not that well versed in setting it up correctly. But the Windows and Linux builds should work fine on all screen sizes. Sorry for the inconvenience π
Great work!
Music is really catchy and great fit for the theme!
And once i thought i was free to go, I find out that you have implemented a scoreboard. That's a really vile thing to do... But I guess work deadlines are not as close as they appear to.
I love it !
Really cool that you got a leaderboard on there as well, makes you want to keep playing to get on there
Bonus points for the leaderboard. It is always a pleasure to see one in a jam game!
So thank you everyone!
Makes me remember this game: https://stabyourself.net/nottetris2/
But your idea I like more as it feels more fun :D
Nice job!
EDIT: oof, he was close--3910. But I reign victorious!
Well done I really enjoyed it.
Interesting idea and well-made art/audio!
Can't wait to see mobile players being tortured π
If you have anything specific you found too hard, I would love to hear it so that I could take it into consideration!
Its the exact amount of janky where it's fun without being frustrating. GG.
Great work here. Clean, silly, and entertaining. I managed to get 6050. Not good enough for scoreboard, but I felt I did well. I like the little explosion pieces as they add a nice touch of control to the otherwise chaotic feel.
If youβd like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450167991?t=03h57m19s
Good luck on your ratings, see you next LD! :D
π Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I think the game would be better with a longer soundtrack, it feels really repetitive. Adding a leaderboard was a wonderful idea. Good job!
I can now proudly say that Cup Half full is the first game that I have officially published to a platform other than Itch.io
Feel free to try it out HERE
It's still a great submit, nice graphics, fun to plays with some nice feature (the leadboard) to polish the overall.
Good work.
This was alot of fun! Frustrating at times and I kinda agree with maybe seeing how making some pieces rounded works gameplay wise. I'd also like power ups of some kind to vary the gameplay.
I also feel a falling block game needs more 'juice' and varied sound design to increase enjoyment.
Otherwise concept is strong and most important fun. Glad to have this on my phone for a fast play when I need it!
Thanks for letting me know, I'll see if I can fix it π
In the meantime, try playing without clicking the label π