Ludum Dare #50extra
**Dead**line
Deadline is a text-based adventure game made in 3 weeks by yours truly.
////// synopsis /////
You play a screenwriter once known for his acclaimed thrillers scripts. Tormented by an impostor syndrome and some rather common everyday-life issues, pressed by an upcoming deadline, he looks for new sources of inspiriration, while inexorably becoming obsessed with murder.
WARNING:
this story contains lots of sensitive thoughts and actions. Be sure to protect yourself if you think you could be hurt by dark narratives. Or absurd ones.
NOTES ON ACCESSIBILITY:
This game presents text visual animations like flashing texts, wobbling and waving animations. If you'd rather play without those vfx, don't forget to use the command ">anim" at the start of your run !
Credits:
Maevb - Game artist and text animator
Akarius - Sound Design & Narrative Design
Vorpaline - Narrative Design
Sealfat - Game Design & Narrative Design
Aza - Game Design & Programming
Anne-Laure Sorraing - Translation
Isobelle Kelly - Translation
Denis Bessede - Translation
////// synopsis /////
You play a screenwriter once known for his acclaimed thrillers scripts. Tormented by an impostor syndrome and some rather common everyday-life issues, pressed by an upcoming deadline, he looks for new sources of inspiriration, while inexorably becoming obsessed with murder.
WARNING:
this story contains lots of sensitive thoughts and actions. Be sure to protect yourself if you think you could be hurt by dark narratives. Or absurd ones.
NOTES ON ACCESSIBILITY:
This game presents text visual animations like flashing texts, wobbling and waving animations. If you'd rather play without those vfx, don't forget to use the command ">anim" at the start of your run !
Credits:
Maevb - Game artist and text animator
Akarius - Sound Design & Narrative Design
Vorpaline - Narrative Design
Sealfat - Game Design & Narrative Design
Aza - Game Design & Programming
Anne-Laure Sorraing - Translation
Isobelle Kelly - Translation
Denis Bessede - Translation