Ludum Dare #50compo
Death Is Real.
Death Is Real is a puzzle game about avoiding death. Place objects in front of the protagonist to help him escape a personification of Death. Reach the end of the level without running into Death or any other deadly hazards.
Controls:
Left Mouse Button - drag and place down objects from your inventory.
R - Restart Level
Controls:
Left Mouse Button - drag and place down objects from your inventory.
R - Restart Level


Comments24
One thing I'll say though is for that last level, it's a bit tricky to know how much room you need to make between yourself and death at certain points. I ended up looping an extra time to make up a bit of distance.
I had to quit almost at the end but I started the game again and played though!
Only negative for me is that placing things was a bit hard and required precision. The fun part was the puzzles, not my clicking abilities :)
Great music and simple graphics.
Otherwise nice puzzle game !
If I could provide constructive feedback: I was frustrated with the level of precision and speed you had to move the pieces around. I found myself wishing for a pause feature, or time to stop and think before the puzzle began. Often times I'd be a pixel off in my placement and I'd get the error noise and die :( It felt like I was fighting the controls more than trying to solve a puzzle in some cases.
The impending dread you feel with death following close behind and the music was great, fits the theme very well.
Really well done game, I don't really have any criticisms of it that other people haven't already said. Very strong entry overall.
Plus, the the polish is unpaired - a consistent color palette, lovely sprites, smooth and straightforward controls, gorgeous backgrounds, fonts, and perfect theming.
A well excecated plan - congratulations on such a stellar entry!
The combination of a theme, interesting puzzles combined with quick reactions is pretty unique and so well done! The graphics and music with sfx are also great, especially keeping in mind that's it's a compo. Overall I think you nailed it and the experience you've made from that idea is so-so close to being just perfect for that timeframe. Impressive!
I was streaming and recording my playthrough. Here's a link in case you'd like to see it https://youtu.be/xAmitsB_F9k