Delay the inevitable flood
You are a yellow ball with a cute smiley face :slight_smile: . Your goal is to survive for as long as possible and make a dam to delay the inevitable flood. You control the ball with W, A, S, D. Due to you being a ball it makes for some different movement controls. To build the dam you need trees and to get them, you roll into the tree at high speeds. The player pushes the trees to the dam to make it larger. The flood destroys one piece of wood at a time. The flood gets stronger and stronger making it inevitably too hard to keep the dam going.
Delay the inevitable - The flood
One tool may purposes - You are the tool (both movement and getting wood)
Single resource - Wood
This is a combination of the following themes (we wanted to keep some ideas from them)
Delay the inevitable - The flood
One tool may purposes - You are the tool (both movement and getting wood)
Single resource - Wood
Comments16

PurpoAppo5 Apr 2022, 14:12
Got stuck in tree :cry:

IldenH5 Apr 2022, 14:17
Good score tho! How did you even do that?!?!?!? XD

LDJam user 51435 Apr 2022, 14:18
Controls very hard and getting wood is not intuitive. I think the character should move to 8 directions, because 4 directions feels really uncomfortable.
But I like the concept and I think it can be better if you want. Nice job!
But I like the concept and I think it can be better if you want. Nice job!

Tankou5 Apr 2022, 14:33
Nice idea!
Onezerox5 Apr 2022, 16:53
nice graphics, but u have a bug with a canvas (logs shown incorrectly in right part of map)

chinesegator5 Apr 2022, 20:56
cool little game, i like the main character! i do think the character should be able to move diagonally, felt a little clunky with only 4 directions

ffffchai6 Apr 2022, 12:45
Cool game, the concept is nice and graphics is cute and humor. A little repetive in gameplay, and i think it can getting difficult🐱.

colineobordello6 Apr 2022, 19:47
good concept and I like to see the smiley roll. good job

noisemaker8 Apr 2022, 01:26
I loooooove the main character. I agree with everyone that movement would be better if it were 8 directions rather than 4, but the rest of the game still worked fine as-is. Great work!

MrPouletBZH8 Apr 2022, 08:08
Interesting core idea, and a nice entry overall. The player's movement feels really clunky and the lack of information on how much we impact the tree (especially when you run on a one 3 or 4 times without any feedback) is a problem, but overall still a pretty good job from you, gg!

Slecornu9 Apr 2022, 13:29
I love the ball animation, sometimes movement was a bit clunky but it didn't stop me playing it a few times. Nice one!
LDJam user 27954611 Apr 2022, 13:24
Movement was a bit tough and there were times I pushed logs into the water and the counter didn't go up. Other than that, it was a fun game and idea. Good submission.

LemonScripts11 Apr 2022, 16:31
I think movement is bit hard, but still Good game!

Sibi16 Apr 2022, 13:28
Getting the dam started was quite tricky but once I got it going and into a rythm of collecting wood it went well.
After ~5 minutes it felt a bit repetitive and not as dangerous anymore with a buffer of 6 wood. Could use some music and further challenges.
After ~5 minutes it felt a bit repetitive and not as dangerous anymore with a buffer of 6 wood. Could use some music and further challenges.

Wasn't sure what to do though for the first minute, then I spotted the log collection on the right. It would have been cool to persist the physics element a bit more. Build a damn with physical objects instead of them snapping into place.
Definitely needs some music too!